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#DS023: Flynkrane: SuperDex Entry

Suggested by: Cacapulse

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Delta Species
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Regular      Shiny
Concept Art
Flynkrane by Cacapulse
Pokémon Data
Name Pokédex Type Height Weight
#DS023 Flynkrane
(flaɪənkreɪn)
Wobbling Pokémon
Imperial:6'01"
Metric:1.8m
Imperial:118.5lbs
Metric:53.8kg
Ability
Swarm Powers up Bug-type moves in a pinch.
Technician Powers up the Pokémon's weaker moves.
Classification
Type Color Body Style Habitat
Purple
Pokédex Flavor
Diamond Due to its excessive weight, elongated limbs, and slender wings, it wobbles violently in flight.
Pearl Commonly found in forests, it uses its proboscis to find a suitable place to lay its eggs.
Evolution Chain
Basic Stage »»» Stage 1
Midgellet
Lv.24
Flynkrane
Location Report
Location Rarity Time Season Weather Max. Level
Grandis Forest Uncommon Evening, Night All All Lv. 12
Grandis Forest Uncommon (water) Morning, Day All All Lv. 30
Grandis Forest Uncommon (water) Evening, Night All All Lv. 30
Breeding Chain
Parent »»» Egg »»» Baby
FlynkraneMidgellet
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Insectoid
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 0
None
Erratic
600,000 Points
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Tackle 50 100% 35 --
A physical attack in which the user charges and slams into the target with its whole body.
-- Peck 35 100% 35 --
The target is jabbed with a sharply pointed beak or horn.
-- Supersonic -- 55% 20 --
The user generates odd sound waves from its body. It may confuse the target.
-- Tickle -- 100% 20 --
The user tickles the foe into laughing, reducing its Attack and Defense stats.
-- Absorb 20 100% 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
06 Tickle -- 100% 20 --
The user tickles the foe into laughing, reducing its Attack and Defense stats.
11 Absorb 20 100% 25 --
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
13 Itchy Bite -- 100% 20 100%
The user attacks with a faint bite to cause lingering, distracting itchiness that paralyzes the target.
17 Air Cutter 55 95% 25 --
The user launches razor-like wind to slash the opposing team. It has a raised critical hit rate.
20 Bug Bite 60 100% 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
23 Mega Drain 40 100% 15 --
A stronger nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
29 Acupressure -- -- 30 --
The user applies pressure to stress points, sharply boosting one of its stats.
38 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
41 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
49 Giga Drain 75 100% 10 --
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
54 Bug Buzz 90 100% 10 10%
The user vibrates muscles inside its body to generate a damaging sound wave. It may also lower the target's Sp. Def stat.
Egg Moves
Move Name Type Category Power Accuracy PP Effect Rate
Blight -- 100% 10 --
The user draws out the team's strength as a swarm of dangerous insects. More team members equals more attacks.
Bug Bite 60 100% 20 --
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Fury Attack 15 85% 20 --
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
Leech Life 20 100% 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Pin Missile 14 85% 20 --
Sharp pins are shot at the target in rapid succession. They hit two to five times in a row.
Pursuit 40 100% 20 --
An attack move that inflicts double damage if used on a foe that is switching out of battle.
Quick Attack 40 100% 30 --
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Quick Sting 40 100% 30 --
The user haphazardly rushes toward the target stinger-first. This move is certain to strike first.
Silver Wind 60 100% 5 10%
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Skitter -- -- 30 --
The user darts around on its many legs to raise its Speed and Evasion.
Whirlwind -- 100% 20 --
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Wing Attack 60 100% 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
Hidden Machine Moves
Generation V
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM06 Dive 80 -- 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Technical Machine Moves
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM15 Hyper Beam 150 90% 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM19 Giga Drain 75 100% 10 --
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM41 Torment -- 100% 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20 30%
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM56 Fling -- 100% 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind 60 100% 5 10%
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM68 Giga Impact 150 90% 5 --
The user charges at the foe using every bit of its power. The user must rest on the next turn.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM78 Captivate -- 100% 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM81 X-Scissor 80 100% 15 --
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift -- 100% 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM84 Poison Jab 80 100% 20 30%
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100% 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-Turn 70 100% 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Move Tutor Moves
Generation V
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT03 Drill Run 80 95% 10 --
The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate.
MT04 Bounce 85 85% 5 30%
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
MT05 Signal Beam 75 100% 15 10%
The user attacks with a sinister beam of light. It may also confuse the target.
MT06 Iron Head 80 100% 15 30%
The foe slams the target with its steel-hard head. It may also make the target flinch.
MT09 Seed Bomb 80 100% 15 --
The user slams a barrage of hard-shelled seeds on the target from above.
MT10 Dual Chop 40 90% 15 --
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
MT12 Gunk Shot 120 70% 5 30%
The user shoots filthy garbage at the target to attack. It may also poison the target.
MT13 ThunderPunch 75 100% 15 10%
The foe is punched with an electrified fist. It may leave the target with paralysis.
MT15 Ice Punch 75 100% 15 10%
The foe is punched with an icy fist. It may leave the target frozen.
MT20 Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
MT21 Hyper Voice 90 100% 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
MT22 Electroweb 55 95% 15 100%
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
MT26 Earth Power 90 100% 10 10%
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
MT27 Zen Headbutt 80 90% 15 20%
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
MT28 Foul Play 95 100% 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
MT33 Bind 15 85% 20 --
A long body or tentacles are used to bind and squeeze the foe for two to five turns.
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