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#STAFF: Miravistel: SuperDex Entry

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Observation HM Moves TM Moves Move Tutors
PF Staff
National Dex
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Bombur: Advanced Generation (PFA)
Pokémon Data
Name Pokédex Type Height Weight
#STAFF Miravistel
Illusion Pokémon
Imperial:0' 11"
Metric:0m
Imperial:42.0lbs
Metric:19.1kg
Ability
Focus Boosts Sp. Atk if there is a status problem.
Classification
Type Color Body Style Habitat
Red
Pokédex Flavor
Diamond Hidden with illusions, it observes people and pokemon, but sight is the only sense it truly fools.
Pearl If someone kinds sees through its illusions, he or she may get treated to a dazzling light show.
Ruby Sapphire Miravistel is very curious, and often spends time observing pokemon, people and places, hiding itself with elaborate illusions. The illusions look perfect, but can't completely recreate sound and touch.
Evolution Chain
Basic Stage
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Friend Area
Luminated Pier: Lighthouse
Breeding Chain
Does not breed.
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
No Eggs
30720 Steps Steps 120
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
90 3
Quick Claw: 50%
Prism: 5%
Medium Fast
1,000,000 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
95 80 110 135 90 120
Total: 630
Effort Points 2 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Aurora Flash 30 90% 15 --
Flashing colors. May hypnotize foe.
-- Dancinglight -- 90% 20 --
Small lights dance in foe's face.
11 Hide -- -- 15 --
Become invisible to dodge attacks.
17 Stun Burst 40 90% 25 --
A bright burst of light. May stun.
22 Stealth -- -- 15 30%
The user hides to raise its evasion. It may also leave the target confused.
29 Wing Attack 60 100% 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
36 Radiant Beam 65 100% 20 --
A strong laser. May blind foe.
41 Illusion -- 100% 5 --
Creates copies of user to fool foe.
49 Thermal 50 90% 10 --
A gust of hot air offers a powerup.
55 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
62 Rainbow 100 70% 5 --
Fire beams of various powers.
Observation Moves
Move Name Type Category Power Accuracy PP Effect Rate
Bite 60 100% 25 30%
The target is bitten with viciously sharp fangs. It may make the target flinch.
Confuse Ray -- 100% 10 --
The foe is exposed to a sinister ray that triggers confusion.
Hover 65 100% 15 --
The user flies upwards and sends a blast of air down at the target. The user needs to rest the next turn.
Hypnosis -- 60% 20 100%
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Mirror Move -- -- 20 --
The user counters the foe by mimicking the move last used by the foe.
Silver Teeth 80 100% 15 20%
The user chomps on the target with shiny metal fangs. It may also lower the target's Defense stat.
Solais -- -- 0 --
Strafe Dive 15 85% 15 --
The user soars to dive bomb the foe for five turns, doubling in power for each consecutive hit.
Hidden Machine Moves
Generation V
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM01 Cut 50 -- 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM02 Fly 90 -- 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM06 Dive 80 -- 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
HM07 -- -- 0 --
HM08 -- -- 0 --
HM13 -- -- 0 --
Technical Machine Moves
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM05 Roar -- 100% 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM15 Hyper Beam 150 90% 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM22 SolarBeam 120 100% 10 --
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23 Iron Tail 100 75% 15 30%
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
TM24 Thunderbolt 95 100% 15 10%
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33 Reflect -- -- 20 --
A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34 Shock Wave 60 -- 20 --
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded.
TM35 Flamethrower 95 100% 15 10%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM43 Secret Power 70 100% 20 30%
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM46 Thief 40 100% 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
TM47 Steel Wing 70 90% 25 10%
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM49 Snatch -- -- 10 --
The user steals the effects of any healing or status-changing move the foe attempts to use.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM56 Fling -- 100% 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM58 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM61 Will-O-Wisp -- 75% 15 100%
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM70 Flash -- 100% 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM78 Captivate -- 100% 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM89 U-Turn 70 100% 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 -- -- 0 --
TM95 -- -- 0 --
TM96 -- -- 0 --
TM98 -- -- 0 --
TM00 -- -- 0 --
TM01 -- -- 0 --
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM05 -- -- 0 --
TM06 -- -- 0 --
TM08 -- -- 0 --
TM09 -- -- 0 --
TM12 -- -- 0 --
TM14 -- -- 0 --
TM16 -- -- 0 --
TM17 -- -- 0 --
TM18 -- -- 0 --
TM19 -- -- 0 --
TM21 -- -- 0 --
Move Tutor Moves
Generation V
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT03 Drill Run 80 95% 10 --
The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate.
MT04 Bounce 85 85% 5 30%
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
MT05 Signal Beam 75 100% 15 10%
The user attacks with a sinister beam of light. It may also confuse the target.
MT06 Iron Head 80 100% 15 30%
The foe slams the target with its steel-hard head. It may also make the target flinch.
MT10 Dual Chop 40 90% 15 --
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
MT12 Gunk Shot 120 70% 5 30%
The user shoots filthy garbage at the target to attack. It may also poison the target.
MT14 Fire Punch 75 100% 15 10%
The target is punched with a fiery fist. It may also leave the target with a burn.
MT15 Ice Punch 75 100% 15 10%
The foe is punched with an icy fist. It may leave the target frozen.
MT21 Hyper Voice 90 100% 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
MT22 Electroweb 55 95% 15 100%
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
MT23 Icy Wind 55 95% 15 100%
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
MT27 Zen Headbutt 80 90% 15 20%
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
MT28 Foul Play 95 100% 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
MT29 Superpower 120 100% 5 --
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense.
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