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#RB005: Charmeleon: SuperDex Entry

Suggested by: Nintendo

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Kanto
National Dex
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Back
Normal      Shiny
Pokémon Data
Name Pokédex Type Height Weight
#RB005 Charmeleon
Flame Pokémon
Imperial:3'07"
Metric:0.92m
Imperial:41.9lbs
Metric:19kg
Ability
Blaze Powers up Fire-type moves in a pinch.
Hidden: Solar Power Boosts Sp. Atk, but lowers HP in sunshine.
Classification
Type Color Body Style Habitat
Red
Pokédex Flavor
Black White In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars.
Diamond Pearl In the rocky mountains where Charmeleon live, their fiery tails shine at night like stars.
Ruby Sapphire Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
Gold It is very hot-headed by nature, so it constantly seeks opponents. It calms down only when it wins.
Silver It has a barbaric nature. In battle, it whips its fiery tail around and slashes away with sharp claws.
Red Blue When it swings its burning tail, it elevates the temperature to unbearably high levels.
Evolution Chain
Basic Stage »»» Stage 1 »»» Stage 2
Charmander
Lv.16
Charmeleon
Lv.36
Charizard
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Friend Area
Mountain Range: Mt. Cleft
Breeding Chain
Parent »»» Egg »»» Baby
CharmeleonCharmander
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:87.5%
Female:12.5%
Draconic
Monster
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 45
None
Medium Slow
1,059,860 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
58 64 58 80 65 80
Total: 405
Effort Points 1 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Scratch 40 100% 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
-- Growl -- 100% 40 --
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
-- Ember 40 100% 25 10%
The foe is attacked with small flames. The target may also be left with a burn.
07 Ember 40 100% 25 10%
The foe is attacked with small flames. The target may also be left with a burn.
10 SmokeScreen -- 100% 20 --
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy.
17 Dragon Rage -- 100% 10 --
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage.
21 Scary Face -- 100% 10 --
The user frightens the foe with a scary face to sharply reduce its Speed stat.
28 Fire Fang 65 95% 15 10%
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
32 Flame Burst 70 100% 15 --
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
39 Slash 70 100% 20 --
The target is attacked with a slash of claws or blades. It has a raised critical hit rate.
43 Flamethrower 95 100% 15 10%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
50 Fire Spin 35 85% 15 --
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
54 Inferno 100 50% 5 100%
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
Egg Moves
Move Name Type Category Power Accuracy PP Effect Rate
AncientPower 60 100% 5 10%
The user attacks with a prehistoric power. It may also raise all the user's stats at once.
Beat Up -- 100% 30 --
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Belly Drum -- -- 10 --
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Bite 60 100% 25 30%
The target is bitten with viciously sharp fangs. It may make the target flinch.
Counter -- 100% 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
Crunch 80 100% 15 20%
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
Dragon Dance -- -- 20 --
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats.
Dragon Pulse 90 100% 10 --
The target is attacked with a shock wave generated in the user's gaping mouth.
Dragon Rush 100 75% 10 20%
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch.
Flare Blitz 120 100% 15 --
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too.
Focus Punch 150 100% 20 --
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
Metal Claw 50 95% 35 10%
The foe is raked with steel claws. It may also raise the user's Attack stat.
Outrage 120 100% 10 --
The user rampages and attacks for two to three turns. However, it then becomes confused.
Hidden Machine Moves
Pokengine
Generation V
Generation IV
Generation III
Generation II
Generation I
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM01 Cut 50 -- 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
HM04 Strength 80 -- 15 --
The user brutally shoves the target at maximum power. This move can also be used to push boulders.
HM07 Trailblaze -- -- 20 10%
A fiery dash that deals damage equal to the user's Speed. It may burn the foe. It also melts ice paths.
Technical Machine Moves
Generation V
Generation IV
Generation III
Generation II
Generation I
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM01 Hone Claws -- -- 15 --
The user sharpens its claws to boost its Attack stat and accuracy.
TM02 Dragon Claw 80 100% 15 --
The user slashes the target with huge, sharp claws.
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM28 Dig 80 100% 10 --
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items.
TM31 Brick Break 75 100% 30 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100% 15 10%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM38 Fire Blast 120 85% 5 10%
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39 Rock Tomb 50 80% 10 100%
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Flame Charge 50 100% 20 100%
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM48 Round 60 100% 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM49 Echoed Voice 40 100% 15 --
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50 Overheat 140 90% 5 --
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM56 Fling -- 100% 10 --
The user flings its held item at the foe to attack. Its power and effects depend on the item.
TM59 Incinerate 30 100% 15 --
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable.
TM61 Will-O-Wisp -- 75% 15 100%
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
TM65 Shadow Claw 70 100% 15 --
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate.
TM75 Swords Dance -- -- 30 --
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM80 Rock Slide 75 90% 10 30%
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 Rock Smash 40 100% 15 50%
The user slugs the foe with a shattering punch. It can also smash cracked boulders.
Move Tutor Moves
Generation V
Generation IV
Generation III
Generation II
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT13 ThunderPunch 75 100% 15 10%
The foe is punched with an electrified fist. It may leave the target with paralysis.
MT14 Fire Punch 75 100% 15 10%
The target is punched with a fiery fist. It may also leave the target with a burn.
MT24 Iron Tail 100 75% 15 30%
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat.
MT34 Snore 40 100% 15 --
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch.
MT41 Heat Wave 100 90% 10 10%
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn.
MT56 Outrage 120 100% 10 --
The user rampages and attacks for two to three turns. However, it then becomes confused.
MT58 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
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