Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Previous: Maldito |
Regional Dex Bombur |
Next: Slumo |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Blood Suck Pokémon |
Imperial: | 0'07" | Metric: | 0.02m |
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Imperial: | 0.4lbs | Metric: | 0.2kg |
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Powers up moves of the same type. |
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Gold |
Silver |
It loves to live in ancient tombs. If the door is opened, the bat will fly out, to find a new home. |
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Goodwill Passage |
Common |
All |
All |
All |
Lv. 35 |
Cargan Graveyard |
Common |
Evening, Night |
All |
All |
Lv. 35 |
Route L |
Common |
Night |
All |
All |
Lv. 40 |
Sky Realm |
Uncommon |
Evening, Night |
All |
All |
Lv. 40 |
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Male: | 50% | Female: | 50% |
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Avian Monster |
6630 Steps |
26 |
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Takes 0x damage from |
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Takes ¼x damage from |
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Takes ½x damage from |
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Takes 2x damage from |
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Takes 4x damage from |
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-- |
Screech |
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 |
-- |
85% |
40 |
-- |
An earsplitting screech is emitted to sharply reduce the foe's Defense stat. |
-- |
Supersonic |
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-- |
55% |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
05 |
Pursuit |
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40 |
100% |
20 |
-- |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
09 |
Confuse Ray |
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-- |
100% |
10 |
-- |
The foe is exposed to a sinister ray that triggers confusion. |
14 |
Thief |
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40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
28 |
Wing Attack |
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60 |
100% |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
32 |
Midnight |
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-- |
-- |
5 |
-- |
The user summons pitch-black darkness for five turns, powering up Dark-type moves. |
37 |
Strafe Dive |
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15 |
85% |
15 |
-- |
The user soars to dive bomb the foe for five turns, doubling in power for each consecutive hit. |
41 |
Bite |
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60 |
100% |
25 |
30% |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
46 |
Mean Look |
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-- |
-- |
5 |
-- |
The user affixes the foe with a dark, arresting look. The target becomes unable to flee. |
50 |
Faint Attack |
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60 |
-- |
20 |
-- |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
57 |
Chaos |
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-- |
-- |
5 |
-- |
The user summons an extradimensional force that causes all combatants to use random moves at random targets for 5 turns. |
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