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#HA035: Windie: SuperDex Entry

Suggested by: Bonzai + Moppnttef

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Gag Archive
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Footprint
Front
Regular      Shiny
Concept Art
Windie by Moppnttef
Pokémon Data
Name Pokédex Type Height Weight
#HA035 Windie
(Win-Dee)
Flatulent Pokémon
Imperial:2'11"
Metric:0.63m
Imperial:27.8lbs
Metric:12.6kg
Ability
Stench The stench helps keep wild Pokťmon away.
Aftermath Damages the attacker landing the finishing hit.
Hidden: Air Lock Eliminates the effects of weather.
Classification
Type Color Body Style Habitat
Pink
Pokédex Flavor
Diamond Those who rear Windie are known for their astonishing grace and poise, and notorious for their smell.
Pearl It is said that if you manage to remove one of its stockings, you will be granted good digestion for a year.
Evolution Chain
Basic Stage »»» Stage 1 »»» Stage 2
Whuppie
After eating too many beans
Windie
After a stomach upset
Buttox
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Friend Area
Caverns: Echo Cave
Breeding Chain
Parent »»» Egg »»» Baby
WindieWhuppie
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Indeterminate
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Gust 40 100% 35 --
A gust of wind is whipped up by wings and launched at the foe to inflict damage.
-- Poison Gas -- 80% 40 --
A cloud of poison gas is sprayed in the foe's face. It may poison the target.
5 Uproar 90 100% 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
11 Tailwind -- -- 30 --
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
15 Smog 20 70% 20 40%
The target is attacked with a discharge of filthy gases. It may also poison the target.
21 Roar -- 100% 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
25 Trump Card -- 100% 5 --
The fewer PP this move has, the more power it has for attack.
31 Natural Gift -- 100% 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
35 Headbutt 70 100% 15 30%
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees.
41 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
45 Present -- 90% 15 --
The user attacks by giving the foe a booby-trapped gift. It restores HP sometimes, however.
45 Hurricane 120 70% 10 30%
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target.
51 Explosion 250 100% 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
Egg Moves
Move Name Type Category Power Accuracy PP Effect Rate
Astonish 30 100% 15 30%
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch.
Curse -- -- 10 --
A move that works differently for the Ghost type than for all the other types.
Destiny Bond -- -- 5 --
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
Disable -- 100% 20 --
For several turns, this move prevents the foe from using the move it last used.
Flamethrower 95 100% 15 10%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
Haze -- -- 30 --
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Lick 20 100% 30 30%
The foe is licked with a long tongue, causing damage. It may also paralyze the target.
Memento -- 100% 10 --
The user faints upon using this move. In return, it sharply lowers the target's Attack and Sp. Atk.
Pain Split -- -- 20 --
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe.
Silver Wind 60 100% 5 10%
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
Spit Up -- 100% 10 --
The power stored using the move Stockpile is released at once in an attack.
Stockpile -- -- 20 --
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
Swallow -- -- 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP.
Hidden Machine Moves
Generation V
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM02 Fly 90 -- 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
HM07 -- -- 0 --
HM08 -- -- 0 --
HM14 -- -- 0 --
Technical Machine Moves
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM05 Roar -- 100% 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM08 Bulk Up -- -- 20 --
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM35 Flamethrower 95 100% 15 10%
The foe is scorched with an intense blast of fire. The target may also be left with a burn.
TM36 Sludge Bomb 90 100% 10 30%
Explosive sludge is hurled at the target. It may also poison the target.
TM41 Torment -- 100% 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20 30%
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM58 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind 60 100% 5 10%
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM64 Explosion 250 100% 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM70 Flash -- 100% 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM78 Captivate -- 100% 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift -- 100% 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM94 -- -- 0 --
TM96 -- -- 0 --
TM01 -- -- 0 --
TM09 -- -- 0 --
TM14 -- -- 0 --
TM15 -- -- 0 --
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