#PF110: Mosstrous: SuperDex Entry
Suggested by: Phineus
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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Previous: Mosslus |
Regional Dex Bombur |
Next: Gargo | |||||||||||||||
Previous: Mosslus |
National Dex | Next: Screwnut | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Front
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Bombur Generation (PF2) | |||||||||||||||||
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Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Fungus Pokémon |
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Ability | |||||||||||||||||
Chlorophyll | Boosts the Pokémon's Speed in sunshine. | ||||||||||||||||
Dry Skin | Reduces HP if it is hot. Water restores HP. | ||||||||||||||||
Hidden: Hydration | Heals status problems if it is raining. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
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Green |
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Pokédex Flavor | |||||||||||||||||
Gold | Silver | They mostly stay in one area, gorging on decaying matter. Once they cleanse an area, they move on. | |||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | |||||||||||||||
![]() | ![]() Lv.31 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Grandis Forest | Uncommon | Evening, Night | All | All | Lv. 12 | ||||||||||||
Friend Area | |||||||||||||||||
Eastern Forest: | Overgrown Forest | ||||||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
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Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Indeterminate Plant |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
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Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | ![]() ![]() ![]() ![]() ![]() ![]() |
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Takes 2x damage from | ![]() ![]() ![]() ![]() ![]() |
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Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
70 | 60 |
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Medium Fast 1,000,000 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
90 | 80 | 105 | 63 | 102 | 40 | ||||||||||||
Total: | 480 | ||||||||||||||||
Effort Points | 2 | ||||||||||||||||
Egg Moves | |||||||||||||||||
Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
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-- | -- | 0 | -- | ||||||||||
Hidden Machine Moves | |||||||||||||||||
Generation V | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Fly | ![]() |
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90 | -- | 15 | -- | ||||||||||
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation IV | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Focus Punch | ![]() |
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150 | 100% | 20 | -- | ||||||||||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||||||||||
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Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
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Bullet Seed | ![]() |
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25 | 100% | 30 | -- | ||||||||||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||||||||||
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Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
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Taunt | ![]() |
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-- | 100% | 20 | -- | ||||||||||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
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Hyper Beam | ![]() |
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150 | 90% | 5 | -- | ||||||||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
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Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
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Giga Drain | ![]() |
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75 | 100% | 10 | -- | ||||||||||
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
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Safeguard | ![]() |
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-- | -- | 25 | -- | ||||||||||
The user creates a protective field that prevents status problems for five turns. | |||||||||||||||||
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Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
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SolarBeam | ![]() |
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120 | 100% | 10 | -- | ||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
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Earthquake | ![]() |
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100 | 100% | 10 | -- | ||||||||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||||||||||
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Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
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Brick Break | ![]() |
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75 | 100% | 30 | -- | ||||||||||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||||||||||
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Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
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Sludge Bomb | ![]() |
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90 | 100% | 10 | 30% | ||||||||||
Explosive sludge is hurled at the target. It may also poison the target. | |||||||||||||||||
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Rock Tomb | ![]() |
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50 | 80% | 10 | 100% | ||||||||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
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Torment | ![]() |
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-- | 100% | 15 | -- | ||||||||||
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||||||||||
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Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
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Secret Power | ![]() |
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70 | 100% | 20 | 30% | ||||||||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
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Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
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Thief | ![]() |
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40 | 100% | 10 | -- | ||||||||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||||||||||
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Snatch | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||||||||||||
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Energy Ball | ![]() |
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80 | 100% | 10 | -- | ||||||||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||||||||||
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Fling | ![]() |
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-- | 100% | 10 | -- | ||||||||||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||||||||||
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Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
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Drain Punch | ![]() |
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75 | 100% | 10 | -- | ||||||||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
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Giga Impact | ![]() |
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150 | 90% | 5 | -- | ||||||||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
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Captivate | ![]() |
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-- | 100% | 20 | -- | ||||||||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
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Rock Slide | ![]() |
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75 | 90% | 10 | 30% | ||||||||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||||||||||
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Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
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Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
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Poison Jab | ![]() |
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80 | 100% | 20 | 30% | ||||||||||
The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target. | |||||||||||||||||
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Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
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Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
Move Tutor Moves | |||||||||||||||||
Generation V | |||||||||||||||||
Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Covet | ![]() |
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60 | 100% | 40 | -- | ||||||||||
The user endearingly approaches the foe, then steals the item the foe is holding. | |||||||||||||||||
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Drill Run | ![]() |
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80 | 95% | 10 | -- | ||||||||||
The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. | |||||||||||||||||
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Bounce | ![]() |
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85 | 85% | 5 | 30% | ||||||||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
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Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
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Super Fang | ![]() |
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-- | 90% | 10 | -- | ||||||||||
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | |||||||||||||||||
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Uproar | ![]() |
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90 | 100% | 10 | -- | ||||||||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||||||||||
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Seed Bomb | ![]() |
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80 | 100% | 15 | -- | ||||||||||
The user slams a barrage of hard-shelled seeds on the target from above. | |||||||||||||||||
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Dual Chop | ![]() |
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40 | 90% | 15 | -- | ||||||||||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||||||||||
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Low Kick | ![]() |
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-- | 100% | 20 | -- | ||||||||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||||||||||||
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Gunk Shot | ![]() |
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120 | 70% | 5 | 30% | ||||||||||
The user shoots filthy garbage at the target to attack. It may also poison the target. | |||||||||||||||||
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ThunderPunch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
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Ice Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The foe is punched with an icy fist. It may leave the target frozen. | |||||||||||||||||
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Last Resort | ![]() |
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140 | 100% | 5 | -- | ||||||||||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||||||||||
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Block | ![]() |
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-- | -- | 5 | -- | ||||||||||
The user blocks the foe's way with arms spread wide to prevent escape. | |||||||||||||||||
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Earth Power | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
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Zen Headbutt | ![]() |
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80 | 90% | 15 | 20% | ||||||||||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
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Foul Play | ![]() |
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95 | 100% | 15 | -- | ||||||||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||||||||||
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Superpower | ![]() |
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120 | 100% | 5 | -- | ||||||||||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | |||||||||||||||||
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Bind | ![]() |
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15 | 85% | 20 | -- | ||||||||||
A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||||||||||
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