Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Previous: Kalamaari |
Regional Dex Bombur |
Next: Zeustro |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Slime Pokémon |
Imperial: | 2'02" | Metric: | 0.61m |
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Imperial: | 37.0lbs | Metric: | 16.8kg |
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Powers up moves of the same type. |
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Gold |
Silver |
Too slow to escape from any predator, it relies on a layer of electrically charged slime to protect itself. |
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 |  Lv.38 |
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Route B |
Uncommon |
Evening, Night |
All |
All |
Lv. 10 |
Route C |
Uncommon |
Evening, Night |
All |
All |
Lv. 10 |
Route F |
Uncommon |
Evening, Night |
All |
All |
Lv. 18 |
Route G |
Uncommon |
Evening, Night |
All |
All |
Lv. 18 |
Route I |
Uncommon |
Evening, Night |
All |
All |
Lv. 23 |
Route J |
Uncommon |
Evening, Night |
All |
All |
Lv. 25 |
Route D |
Uncommon |
Evening, Night |
All |
All |
Lv. 14 |
Route E |
Uncommon |
Evening, Night |
All |
All |
Lv. 18 |
Route H |
Uncommon |
Evening, Night |
All |
All |
Lv. 23 |
Route K |
Uncommon |
Evening, Night |
All |
All |
Lv. 25 |
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Male: | 50% | Female: | 50% |
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Insectoid
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5355 Steps |
21 |
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Takes 0x damage from |
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Takes ¼x damage from |
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Takes ½x damage from |
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Takes 2x damage from |
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Takes 4x damage from |
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-- |
Spark |
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65 |
100% |
20 |
30% |
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. |
-- |
Growl |
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 |
-- |
100% |
40 |
-- |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
11 |
Pin Missile |
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14 |
85% |
20 |
-- |
Sharp pins are shot at the target in rapid succession. They hit two to five times in a row. |
19 |
Thunder Wave |
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-- |
100% |
20 |
100% |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
25 |
Flail |
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-- |
100% |
15 |
-- |
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
31 |
Rest |
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-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
37 |
Rollout |
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30 |
90% |
20 |
-- |
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. |
39 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
42 |
Acid Armor |
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-- |
-- |
40 |
-- |
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
49 |
Thunder |
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120 |
70% |
10 |
30% |
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
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