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#PF008: Divertide: SuperDex Entry

Suggested by: PF Staff

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Footprint
No footprint.
Overworld
Front
Regular      Shiny
Bombur Generation (PF2)
Concept Art
Antarctros Culthulhu Deckadecu
By Antarctros
Pokémon Data
Name Pokédex Type Height Weight
#PF008 Divertide
Leech Pokémon
Imperial:3'01"
Metric:0.9m
Imperial:112.0lbs
Metric:50.8kg
Ability
Torrent Powers up Water-type moves in a pinch.
Hidden: Storm Drain The Pokémon draws in all Water-type moves.
Classification
Type Color Body Style Habitat
Blue
Pokédex Flavor
Gold Silver Each half of its parasitic body can regenerate. If both mouths are not removed, it will grow back.
Evolution Chain
Basic Stage »»» Stage 1 »»» Stage 2
Sukus
Lv.18
Divertide
Lv.30
Myrath
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Breeding Chain
Parent »»» Egg »»» Baby
DivertideSukus
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:87.5%
Female:12.5%
Invertebrate
Monster
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 45
None
Medium Fast
1,000,000 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
59 80 63 65 80 58
Total: 405
Effort Points 1 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Tackle 50 100% 35 --
A physical attack in which the user charges and slams into the target with its whole body.
-- Leer -- 100% 30 --
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
-- Water Gun 40 100% 25 --
The target is blasted with a forceful shot of water.
07 Water Gun 40 100% 25 --
The target is blasted with a forceful shot of water.
09 Leech Life 20 100% 15 --
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
13 Water Sport -- -- 15 --
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle.
15 Bite 60 100% 25 30%
The target is bitten with viciously sharp fangs. It may make the target flinch.
20 Siphon 25 85% 10 --
The user causes a strong suction through the water which damages the foe and heals the user. Hits 2-5 times.
23 Aqua Ring -- -- 20 --
The user envelops itself in a veil made of water. It regains some HP on every turn.
28 Stockpile -- -- 20 --
The user charges up power, and raises both its Defense and Sp. Def. The move can be used three times.
28 Swallow -- -- 10 --
The power stored using the move Stockpile is absorbed by the user to heal its HP.
28 Spit Up -- 100% 10 --
The power stored using the move Stockpile is released at once in an attack.
31 Spiral Drain 75 100% 10 --
The user drains the target's energy with a vortex of water. The user's HP is restored by half the damage taken by the target.
36 Whirlpool 35 85% 15 --
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools.
39 Vital Sieve -- 85% 10 --
Slowly draws out the foe's energy.
44 Muddy Water 95 85% 10 30%
The user attacks by shooting out muddy water. It may also lower the foe's accuracy.
47 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
52 Hydro Pump 120 80% 5 --
The target is blasted by a huge volume of water launched under great pressure.
Egg Moves
Move Name Type Category Power Accuracy PP Effect Rate
Giga Drain 75 100% 10 --
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Mud Bomb 65 85% 10 30%
The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Riptide 120 75% 10 --
The user creates a very powerful tide that damages and then traps the foe for 4 to 5 turns.
Hidden Machine Moves
Generation V
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM02 Fly 90 -- 15 --
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town.
Technical Machine Moves
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM03 Water Pulse 60 100% 20 20%
The user attacks the foe with a pulsing blast of water. It may also confuse the foe.
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07 Hail -- -- 10 --
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM13 Ice Beam 95 100% 10 10%
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14 Blizzard 120 70% 5 10%
A howling blizzard is summoned to strike the foe. It may also freeze the target solid.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18 Rain Dance -- -- 5 --
The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19 Giga Drain 75 100% 10 --
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM31 Brick Break 75 100% 30 --
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM36 Sludge Bomb 90 100% 10 30%
Explosive sludge is hurled at the target. It may also poison the target.
TM41 Torment -- 100% 15 --
The user torments and enrages the foe, making it incapable of using the same move twice in a row.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20 30%
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM55 Brine 65 100% 10 --
If the foe's HP is down to about half, this attack will hit with double the power.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM58 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM64 Explosion 250 100% 5 --
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move.
TM74 Gyro Ball -- 100% 5 --
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage.
TM78 Captivate -- 100% 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift -- 100% 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Move Tutor Moves
Generation V
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT04 Bounce 85 85% 5 30%
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
MT05 Signal Beam 75 100% 15 10%
The user attacks with a sinister beam of light. It may also confuse the target.
MT09 Seed Bomb 80 100% 15 --
The user slams a barrage of hard-shelled seeds on the target from above.
MT10 Dual Chop 40 90% 15 --
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
MT12 Gunk Shot 120 70% 5 30%
The user shoots filthy garbage at the target to attack. It may also poison the target.
MT13 ThunderPunch 75 100% 15 10%
The foe is punched with an electrified fist. It may leave the target with paralysis.
MT14 Fire Punch 75 100% 15 10%
The target is punched with a fiery fist. It may also leave the target with a burn.
MT15 Ice Punch 75 100% 15 10%
The foe is punched with an icy fist. It may leave the target frozen.
MT20 Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
MT26 Earth Power 90 100% 10 10%
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
MT27 Zen Headbutt 80 90% 15 20%
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
MT28 Foul Play 95 100% 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
MT31 Dragon Pulse 90 100% 10 --
The target is attacked with a shock wave generated in the user's gaping mouth.
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