#DS044: Britrodon: SuperDex Entry
Suggested by: jbugs123
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
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Previous: Dimetrite |
Regional Dex Bombur: Delta Species |
Next: Brititan | |||||||||||||||
Previous: Dimetrite |
National Dex | Next: Brititan | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Front
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Concept Art | |||||||||||||||||
Britrodon by Moppnttef![]() | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Flashing Pokémon |
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Ability | |||||||||||||||||
Guts | Boosts Attack if there is a status problem. | ||||||||||||||||
Illuminate | Raises the likelihood of meeting wild Pokémon. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
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Blue |
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Pokédex Flavor | |||||||||||||||||
Diamond | It often helps those lost in caves to find they way back out by using its bright fin light. | ||||||||||||||||
Pearl | It signals others of its kind with flashes from its fin. This turns its cave as bright as day. | ||||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
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![]() Lv.25 | ![]() |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Goodwill Passage | Uncommon | All | All | All | Lv. 35 | ||||||||||||
Majestic Mountains Tunnel System | Uncommon | All | All | All | Lv. 70 | ||||||||||||
Type Chart | |||||||||||||||||
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Takes 0x damage from | ![]() |
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Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | ![]() ![]() ![]() |
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Takes 2x damage from | ![]() ![]() ![]() ![]() ![]() ![]() |
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Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
0 |
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Erratic 600,000 Points |
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Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Tackle | ![]() |
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50 | 100% | 35 | -- | ||||||||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||||||||||
-- | Growl | ![]() |
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-- | 100% | 40 | -- | ||||||||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
08 | Defense Curl | ![]() |
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-- | -- | 40 | -- | ||||||||||
The user curls up to conceal weak spots and raise its Defense stat. | |||||||||||||||||
13 | Headbutt | ![]() |
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70 | 100% | 15 | 30% | ||||||||||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. | |||||||||||||||||
18 | Blinding | ![]() |
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-- | 90% | 10 | -- | ||||||||||
A blinding light cuts accuracy. | |||||||||||||||||
22 | Take Down | ![]() |
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90 | 85% | 20 | -- | ||||||||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
26 | Magnitude | ![]() |
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-- | 100% | 30 | -- | ||||||||||
The user looses a ground-shaking quake affecting everyone in battle. Its power varies. | |||||||||||||||||
30 | Diamond Glow | ![]() |
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-- | 100% | 20 | -- | ||||||||||
Hypnotize foe into dropping guard. | |||||||||||||||||
35 | Aurora Flash | ![]() |
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30 | 90% | 15 | -- | ||||||||||
Flashing colors. May hypnotize foe. | |||||||||||||||||
43 | SolarBeam | ![]() |
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120 | 100% | 10 | -- | ||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
48 | Flash Cannon | ![]() |
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80 | 100% | 10 | 10% | ||||||||||
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | |||||||||||||||||
56 | Luster Burst | ![]() |
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120 | 80% | 10 | -- | ||||||||||
A strong light- burst hits foe. | |||||||||||||||||
Egg Moves | |||||||||||||||||
Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
![]() | AncientPower | ![]() |
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60 | 100% | 5 | 10% | ||||||||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||||||||||
![]() | Dragon Dance | ![]() |
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-- | -- | 20 | -- | ||||||||||
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |||||||||||||||||
![]() | Dragon Rush | ![]() |
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100 | 75% | 10 | 20% | ||||||||||
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. | |||||||||||||||||
![]() | Earth Power | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
![]() | Endeavor | ![]() |
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-- | 100% | 5 | -- | ||||||||||
An attack move that cuts down the foe's HP to equal the user's HP. | |||||||||||||||||
![]() | Fissure | ![]() |
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-- | 30% | 5 | -- | ||||||||||
The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. | |||||||||||||||||
![]() | Flare | ![]() |
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-- | 100% | 5 | 30% | ||||||||||
A bright flare that lowers the foe's evasiveness in darkness. It may also leave the target with a burn. | |||||||||||||||||
![]() | Flare Field | ![]() |
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-- | -- | 15 | -- | ||||||||||
Explosive flares cover the ground. | |||||||||||||||||
![]() | Invisibility | ![]() |
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-- | -- | 5 | -- | ||||||||||
Bend light around you to disappear. | |||||||||||||||||
![]() | Slam | ![]() |
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80 | 75% | 20 | -- | ||||||||||
The target is slammed with a long tail, vines, etc., to inflict damage. | |||||||||||||||||
![]() | Stomp | ![]() |
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65 | 100% | 20 | 30% | ||||||||||
The foe is stomped with a big foot. It may also make the target flinch. | |||||||||||||||||
![]() | Tremor | ![]() |
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100 | 100% | 10 | -- | ||||||||||
An earthquake with some aftershocks. | |||||||||||||||||
Hidden Machine Moves | |||||||||||||||||
Generation V | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Fly | ![]() |
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90 | -- | 15 | -- | ||||||||||
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation IV | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Roar | ![]() |
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-- | 100% | 20 | -- | ||||||||||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||||||||||
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Toxic | ![]() |
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-- | 90% | 10 | -- | ||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
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Bulk Up | ![]() |
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-- | -- | 20 | -- | ||||||||||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||||||||||
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Hidden Power | ![]() |
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-- | 100% | 15 | -- | ||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
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Sunny Day | ![]() |
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-- | -- | 5 | -- | ||||||||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
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Light Screen | ![]() |
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-- | -- | 30 | -- | ||||||||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
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Protect | ![]() |
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-- | -- | 10 | -- | ||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
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Frustration | ![]() |
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-- | 100% | 20 | -- | ||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
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SolarBeam | ![]() |
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120 | 100% | 10 | -- | ||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
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Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
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Thunderbolt | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
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Thunder | ![]() |
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120 | 70% | 10 | 30% | ||||||||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
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Earthquake | ![]() |
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100 | 100% | 10 | -- | ||||||||||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||||||||||
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Return | ![]() |
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-- | 100% | 20 | -- | ||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
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Dig | ![]() |
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80 | 100% | 10 | -- | ||||||||||
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. | |||||||||||||||||
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Double Team | ![]() |
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-- | -- | 15 | -- | ||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
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Reflect | ![]() |
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-- | -- | 20 | -- | ||||||||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||||||||||
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Shock Wave | ![]() |
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60 | -- | 20 | -- | ||||||||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||||||||||
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Flamethrower | ![]() |
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95 | 100% | 15 | 10% | ||||||||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||||||||||
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Sandstorm | ![]() |
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-- | -- | 10 | -- | ||||||||||
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Fire Blast | ![]() |
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120 | 85% | 5 | 10% | ||||||||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||||||||||
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Rock Tomb | ![]() |
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50 | 80% | 10 | 100% | ||||||||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
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Facade | ![]() |
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70 | 100% | 20 | -- | ||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
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Secret Power | ![]() |
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70 | 100% | 20 | 30% | ||||||||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
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Rest | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
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Attract | ![]() |
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-- | 100% | 15 | -- | ||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
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Overheat | ![]() |
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140 | 90% | 5 | -- | ||||||||||
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||||||||||
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Charge Beam | ![]() |
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50 | 90% | 10 | 70% | ||||||||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||||||||||
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Endure | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
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Flash | ![]() |
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-- | 100% | 20 | -- | ||||||||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
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Stone Edge | ![]() |
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100 | 80% | 5 | -- | ||||||||||
The user stabs the target with sharpened stone. It has a raised critical hit rate. | |||||||||||||||||
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Thunder Wave | ![]() |
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-- | 100% | 20 | 100% | ||||||||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
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Stealth Rock | ![]() |
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-- | -- | 20 | -- | ||||||||||
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||||||||||
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Captivate | ![]() |
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-- | 100% | 20 | -- | ||||||||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
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Rock Slide | ![]() |
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75 | 90% | 10 | 30% | ||||||||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||||||||||
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Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||||||||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
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Natural Gift | ![]() |
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-- | 100% | 15 | -- | ||||||||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
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Swagger | ![]() |
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-- | 90% | 15 | -- | ||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
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Substitute | ![]() |
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-- | -- | 10 | -- | ||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
Move Tutor Moves | |||||||||||||||||
Generation V | |||||||||||||||||
Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
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Bounce | ![]() |
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85 | 85% | 5 | 30% | ||||||||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
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Signal Beam | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The user attacks with a sinister beam of light. It may also confuse the target. | |||||||||||||||||
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Iron Head | ![]() |
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80 | 100% | 15 | 30% | ||||||||||
The foe slams the target with its steel-hard head. It may also make the target flinch. | |||||||||||||||||
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Seed Bomb | ![]() |
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80 | 100% | 15 | -- | ||||||||||
The user slams a barrage of hard-shelled seeds on the target from above. | |||||||||||||||||
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Dual Chop | ![]() |
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40 | 90% | 15 | -- | ||||||||||
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||||||||||||||
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Gunk Shot | ![]() |
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120 | 70% | 5 | 30% | ||||||||||
The user shoots filthy garbage at the target to attack. It may also poison the target. | |||||||||||||||||
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ThunderPunch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The foe is punched with an electrified fist. It may leave the target with paralysis. | |||||||||||||||||
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Fire Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
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Ice Punch | ![]() |
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75 | 100% | 15 | 10% | ||||||||||
The foe is punched with an icy fist. It may leave the target frozen. | |||||||||||||||||
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Block | ![]() |
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-- | -- | 5 | -- | ||||||||||
The user blocks the foe's way with arms spread wide to prevent escape. | |||||||||||||||||
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Iron Tail | ![]() |
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100 | 75% | 15 | 30% | ||||||||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
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Earth Power | ![]() |
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90 | 100% | 10 | 10% | ||||||||||
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | |||||||||||||||||
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Zen Headbutt | ![]() |
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80 | 90% | 15 | 20% | ||||||||||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
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Foul Play | ![]() |
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95 | 100% | 15 | -- | ||||||||||
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. | |||||||||||||||||
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Knock Off | ![]() |
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20 | 100% | 20 | -- | ||||||||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||||||||||
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Synthesis | ![]() |
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-- | -- | 5 | -- | ||||||||||
The user restores its own HP with bright sunshine. The amount of HP regained varies with the weather and time of day. | |||||||||||||||||
Back to SuperDex index | |||||||||||||||||
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