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#SE019: Rhiny: SuperDex Entry

Suggested by: Arcaleoh

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Special Edition
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Bombur Generation (PF2)
Concept Art
Rhiny by Moppnttef
Pokémon Data
Name Pokédex Type Height Weight
#SE019
#PF293
Rhiny
Gold Nose Pokémon
Imperial:2'04"
Metric:0.61m
Imperial:88.6lbs
Metric:40.2kg
Ability
Run Away Enables sure getaway from wild Pokémon.
Hidden: Huge Power Raises the Pokémon's Attack stat.
Classification
Type Color Body Style Habitat
Brown
Pokédex Flavor
Diamond Its skin is relatively soft and vulnerable, so it tries to avoid battles as much as it can.
Pearl It is fond of sniffing golden objects. Some say that this is why its nose is golden in coloration.
Evolution Chain
Basic Stage »»» Stage 1
Rhiny
Rhinox
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Friend Area
Badlands: Ravaged Field
Breeding Chain
Parent »»» Egg »»» Baby
RhinyRhiny
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Monster
Terrestrial
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 120
None
Medium Fast
1,000,000 Points
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Tackle 50 100% 35 --
A physical attack in which the user charges and slams into the target with its whole body.
-- Tail Whip -- 100% 30 --
The user wags its tail cutely, making the foe less wary. The target's Defense stat is lowered.
06 Dirt Lump 50 100% 25 --
A ball of dirt may break on contact.
12 Fury Attack 15 85% 20 --
The foe is jabbed repeatedly with a horn or beak two to five times in a row.
17 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
23 Scary Face -- 100% 10 --
The user frightens the foe with a scary face to sharply reduce its Speed stat.
28 Slam 80 75% 20 --
The target is slammed with a long tail, vines, etc., to inflict damage.
34 Take Down 90 85% 20 --
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
39 Quicksand -- 30% 5 --
Drag opponent down into a sandy mire.
45 Sand Tomb 35 85% 15 --
The user traps the foe inside a harshly raging sandstorm for two to five turns.
50 Earthquake 100 100% 10 --
The user sets off an earthquake that hits all the Pokémon in the battle.
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