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#FA102: Ninjaccoon: SuperDex Entry

Suggested by: Antarctros

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Advanced
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Bombur: Advanced Generation (PFA)
Pokémon Data
Name Pokédex Type Height Weight
#FA102 Ninjaccoon
Ninja Thief Pokémon
Imperial:2'04"
Metric:0.61m
Imperial:32.9lbs
Metric:14.9kg
Ability
Pickup The Pokémon may pick up items.
Classification
Type Color Body Style Habitat
Gray
Pokédex Flavor
Ruby Sapphire Ninjaccoon uses ninja techniques of stealth and concealment that turn it into an outstanding thief. It is capable of stealing any kind of object from someone's pocket without being noticed.
Evolution Chain
Basic Stage »»» Stage 1
Ninjaccoon
Lv.30
Furtifox
Location Report
Location Rarity Time Season Weather Max. Level
Grandis Forest Uncommon Evening, Night All All Lv. 12
Victory Road Common Night All All Lv. 60
Breeding Chain
Parent »»» Egg »»» Baby
NinjaccoonNinjaccoon
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Humanshape
Terrestrial
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
35 75
BlackGlasses: 50%
Random Item: 5%
Medium Slow
1,059,860 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
40 80 40 65 40 65
Total: 330
Effort Points 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Thief 40 100% 10 --
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item.
-- Leer -- 100% 30 --
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced.
08 Quick Attack 40 100% 30 --
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
12 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
15 Low Kick -- 100% 20 --
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes.
19 Focus Energy -- -- 30 --
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks.
22 Stealth -- -- 15 30%
The user hides to raise its evasion. It may also leave the target confused.
26 Sucker Punch 80 100% 5 --
This move enables the user to attack first. It fails if the foe is not readying an attack, however.
29 Detect -- -- 5 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
33 Counter -- 100% 20 --
A retaliation move that counters any physical attack, inflicting double the damage taken.
36 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
40 Swindle -- -- 10 --
Trick foe into making a bad deal.
43 Snatch -- -- 10 --
The user steals the effects of any healing or status-changing move the foe attempts to use.
47 Hi Jump Kick 130 90% 10 --
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead.
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