Next Up:
#DS160 Murmette
at 95%
Nearly There:
#DS161 Noctulus
at 72%

#FA080: Miaundead: SuperDex Entry

Suggested by: Antarctros

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Advanced
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Bombur: Advanced Generation (PFA)
Pokémon Data
Name Pokédex Type Height Weight
#FA080 Miaundead
Zombie Pokémon
Imperial:1'04"
Metric:0.31m
Imperial:3.5lbs
Metric:1.6kg
Ability
Shadow Tag Prevents the foe from escaping.
Classification
Type Color Body Style Habitat
Blue
Pokédex Flavor
Ruby Sapphire In order to stay alive, Miaundead must absorb the vital energy of other creatures as well as normal food. If you stay in contact with this Pokémon for a long time, you will start feeling very exhausted.
Supplemental The result of breeding a Mummeow, Kattaver or Pharaleoh without holding the Egypt Amulet.
Evolution Chain
Basic Stage
Location Report
Location Rarity Time Season Weather Max. Level
Route L Common Night All All Lv. 40
Breeding Chain
Parent »»» Egg »»» Baby
MiaundeadMiaundead
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:75%
Female:25%
Terrestrial
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
35 45
Gloomy Bell: 5%
Fluctuating
1,640,000 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
95 40 80 80 105 60
Total: 460
Effort Points 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Scratch 40 100% 35 --
Hard, pointed, and sharp claws rake the target to inflict damage.
-- Vital Sieve -- 85% 10 --
Slowly draws out the foe's energy.
-- Growl -- 100% 40 --
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
10 Bide -- -- 10 --
The user endures attacks for two turns, then strikes back to cause double the damage taken.
16 Night Shade -- 100% 15 --
The user makes the foe see a mirage. It inflicts damage matching the user's level.
21 Bite 60 100% 25 30%
The target is bitten with viciously sharp fangs. It may make the target flinch.
27 Confuse Ray -- 100% 10 --
The foe is exposed to a sinister ray that triggers confusion.
32 Faint Attack 60 -- 20 --
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail.
38 Power Thief -- 90% 10 --
Drain the foe's fighting ability.
43 Crunch 80 100% 15 20%
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
49 Shadow Ray 120 100% 5 --
A two-turn attack. The user gathers darkness, then blasts a bundled beam on the second turn.
54 Magic Circle -- 85% 5 --
A mystic field entraps the foe, preventing escape and item use. Lasts 3 turns or until user leaves.
Back to SuperDex index