Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Regional Dex Kanto |
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Previous: Venusaur |
National Dex |
Next: Charmeleon |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Lizard Pokémon |
Imperial: | 2'00" | Metric: | 0.6m |
|
Imperial: | 18.7lbs | Metric: | 8.5kg |
|
|
Powers up Fire-type moves in a pinch. |
Boosts Sp. Atk, but lowers HP in sunshine. |
|
|
Red |
|
|
|
Black |
White |
The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely. |
Diamond |
Pearl |
The fire on the tip of its tail is a measure of its life. If healthy, its tail burns intensely. |
Ruby |
Sapphire |
The flame that burns at the tip of its tail is an indication of its emotions. The flame wavers when Charmander is enjoying itself. If the Pokémon becomes enraged, the flame burns fiercely. |
Gold |
The flame on its tail shows the strength of its life force. If it is weak, the flame also burns weakly. |
Silver |
The flame on its tail indicates Charmander's life force. If it is healthy, the flame burns brightly. |
Red |
Blue |
Obviously prefers hot places. When it rains, steam is said to spout from the tip of its tail. |
|
|
Lv.16 | |
Lv.36 |
|
|
|
Ardor City |
Trade |
All |
All |
All |
Lv. 5 |
|
Mt. Cleft |
|
| | | | |
|
Male: | 87.5% | Female: | 12.5% |
|
Draconic Monster |
5355 Steps |
21 |
|
|
Takes 0x damage from |
|
Takes ¼x damage from |
|
Takes ½x damage from |
|
Takes 2x damage from |
|
Takes 4x damage from |
|
|
|
70 |
45 |
|
Medium Slow 1,059,860 Points |
|
39 |
52 |
43 |
60 |
50 |
65 |
309 |
|
|
|
|
|
1 |
|
-- |
Scratch |
|
|
40 |
100% |
35 |
-- |
Hard, pointed, and sharp claws rake the target to inflict damage. |
-- |
Growl |
|
|
-- |
100% |
40 |
-- |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
07 |
Ember |
|
|
40 |
100% |
25 |
10% |
The foe is attacked with small flames. The target may also be left with a burn. |
10 |
SmokeScreen |
|
|
-- |
100% |
20 |
-- |
The user releases an obscuring cloud of smoke or ink. It reduces the foe's accuracy. |
16 |
Dragon Rage |
|
|
-- |
100% |
10 |
-- |
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. |
19 |
Scary Face |
|
|
-- |
100% |
10 |
-- |
The user frightens the foe with a scary face to sharply reduce its Speed stat. |
25 |
Fire Fang |
|
|
65 |
95% |
15 |
10% |
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. |
28 |
Flame Burst |
|
|
70 |
100% |
15 |
-- |
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
34 |
Slash |
|
|
70 |
100% |
20 |
-- |
The target is attacked with a slash of claws or blades. It has a raised critical hit rate. |
37 |
Flamethrower |
|
|
95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
43 |
Fire Spin |
|
|
35 |
85% |
15 |
-- |
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns. |
46 |
Inferno |
|
|
100 |
50% |
5 |
100% |
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
|
| AncientPower |
|
|
60 |
100% |
5 |
10% |
The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Beat Up |
|
|
-- |
100% |
30 |
-- |
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks. |
| Belly Drum |
|
|
-- |
-- |
10 |
-- |
The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bite |
|
|
60 |
100% |
25 |
30% |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Counter |
|
|
-- |
100% |
20 |
-- |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Crunch |
|
|
80 |
100% |
15 |
20% |
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| Dragon Dance |
|
|
-- |
-- |
20 |
-- |
The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse |
|
|
90 |
100% |
10 |
-- |
The target is attacked with a shock wave generated in the user's gaping mouth. |
| Dragon Rush |
|
|
100 |
75% |
10 |
20% |
The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. |
| Flare Blitz |
|
|
120 |
100% |
15 |
-- |
The user cloaks itself in fire and charges at the foe. The user sustains serious damage, too. |
| Focus Punch |
|
|
150 |
100% |
20 |
-- |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| Metal Claw |
|
|
50 |
95% |
35 |
10% |
The foe is raked with steel claws. It may also raise the user's Attack stat. |
| Outrage |
|
|
120 |
100% |
10 |
-- |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
|
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM07 |
Trailblaze |
|
|
-- |
-- |
20 |
10% |
A fiery dash that deals damage equal to the user's Speed. It may burn the foe. It also melts ice paths. |
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM06 |
Rock Smash |
|
|
40 |
-- |
15 |
50% |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM06 |
Rock Smash |
|
|
40 |
-- |
15 |
50% |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM01 |
Cut |
|
|
50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM04 |
Strength |
|
|
80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
|
TM01 |
Hone Claws |
|
|
-- |
-- |
15 |
-- |
The user sharpens its claws to boost its Attack stat and accuracy. |
TM02 |
Dragon Claw |
|
|
80 |
100% |
15 |
-- |
The user slashes the target with huge, sharp claws. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
|
|
80 |
100% |
10 |
-- |
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. |
TM31 |
Brick Break |
|
|
75 |
100% |
30 |
-- |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 |
Flamethrower |
|
|
95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM38 |
Fire Blast |
|
|
120 |
85% |
5 |
10% |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 |
Rock Tomb |
|
|
50 |
80% |
10 |
100% |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Flame Charge |
|
|
50 |
100% |
20 |
100% |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM48 |
Round |
|
|
60 |
100% |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM49 |
Echoed Voice |
|
|
40 |
100% |
15 |
-- |
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
TM50 |
Overheat |
|
|
140 |
90% |
5 |
-- |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
TM56 |
Fling |
|
|
-- |
100% |
10 |
-- |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM59 |
Incinerate |
|
|
30 |
100% |
15 |
-- |
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
TM61 |
Will-O-Wisp |
|
|
-- |
75% |
15 |
100% |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
TM65 |
Shadow Claw |
|
|
70 |
100% |
15 |
-- |
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate. |
TM75 |
Swords Dance |
|
|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM80 |
Rock Slide |
|
|
75 |
90% |
10 |
30% |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM87 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM94 |
Rock Smash |
|
|
40 |
100% |
15 |
50% |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM01 |
Focus Punch |
|
|
150 |
100% |
20 |
-- |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM02 |
Dragon Claw |
|
|
80 |
100% |
15 |
-- |
The user slashes the target with huge, sharp claws. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Iron Tail |
|
|
100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
|
|
80 |
100% |
10 |
-- |
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. |
TM31 |
Brick Break |
|
|
75 |
100% |
30 |
-- |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 |
Flamethrower |
|
|
95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM38 |
Fire Blast |
|
|
120 |
85% |
5 |
10% |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 |
Rock Tomb |
|
|
50 |
80% |
10 |
100% |
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
|
|
70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM50 |
Overheat |
|
|
140 |
90% |
5 |
-- |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
TM56 |
Fling |
|
|
-- |
100% |
10 |
-- |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM58 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM61 |
Will-O-Wisp |
|
|
-- |
75% |
15 |
100% |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
TM65 |
Shadow Claw |
|
|
70 |
100% |
15 |
-- |
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate. |
TM75 |
Swords Dance |
|
|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM78 |
Captivate |
|
|
-- |
100% |
20 |
-- |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM80 |
Rock Slide |
|
|
75 |
90% |
10 |
30% |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
TM82 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Natural Gift |
|
|
-- |
100% |
15 |
-- |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM87 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM01 |
Focus Punch |
|
|
150 |
100% |
20 |
-- |
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
TM02 |
Dragon Claw |
|
|
80 |
100% |
15 |
-- |
The user slashes the target with huge, sharp claws. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Iron Tail |
|
|
100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
|
|
80 |
100% |
10 |
-- |
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. |
TM31 |
Brick Break |
|
|
75 |
100% |
30 |
-- |
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM35 |
Flamethrower |
|
|
95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM38 |
Fire Blast |
|
|
120 |
85% |
5 |
10% |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
|
|
70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM50 |
Overheat |
|
|
140 |
90% |
5 |
-- |
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
TM01 |
DynamicPunch |
|
|
100 |
50% |
5 |
100% |
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. |
TM02 |
Headbutt |
|
|
70 |
100% |
15 |
30% |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
TM03 |
Curse |
|
|
-- |
-- |
10 |
-- |
A move that works differently for the Ghost type than for all the other types. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM08 |
Rock Smash |
|
|
40 |
100% |
15 |
50% |
The user slugs the foe with a shattering punch. It can also smash cracked boulders. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM13 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM20 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Iron Tail |
|
|
100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM24 |
DragonBreath |
|
|
60 |
100% |
20 |
30% |
The user exhales a mighty gust that inflicts damage. It may also paralyze the target. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM28 |
Dig |
|
|
80 |
100% |
10 |
-- |
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. |
TM31 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM34 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM35 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM38 |
Fire Blast |
|
|
120 |
85% |
5 |
10% |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
TM40 |
Defense Curl |
|
|
-- |
-- |
40 |
-- |
The user curls up to conceal weak spots and raise its Defense stat. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM48 |
Fire Punch |
|
|
75 |
100% |
15 |
10% |
The target is punched with a fiery fist. It may also leave the target with a burn. |
TM49 |
Fury Cutter |
|
|
20 |
95% |
20 |
-- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
TM01 |
Mega Punch |
|
|
80 |
85% |
20 |
-- |
The target is slugged by a punch thrown with muscle-packed power. |
TM03 |
Swords Dance |
|
|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM05 |
Mega Kick |
|
|
120 |
75% |
5 |
-- |
The target is attacked with a kick launched with muscle-packed power. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM08 |
Body Slam |
|
|
85 |
100% |
15 |
30% |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
TM09 |
Take Down |
|
|
90 |
85% |
20 |
-- |
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
TM10 |
Double-Edge |
|
|
120 |
100% |
15 |
-- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
TM17 |
Submission |
|
|
80 |
80% |
25 |
-- |
The user grabs the foe and recklessly dives for the ground. It also hurts the user slightly. |
TM18 |
Counter |
|
|
-- |
100% |
20 |
-- |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
TM19 |
Seismic Toss |
|
|
-- |
100% |
20 |
-- |
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. |
TM20 |
Rage |
|
|
20 |
100% |
20 |
-- |
While this move is in use, it gains attack power each time the user is hit in battle. |
TM23 |
Dragon Rage |
|
|
-- |
100% |
10 |
-- |
The foe is stricken by a shock wave. This attack always inflicts 40 HP damage. |
TM28 |
Dig |
|
|
80 |
100% |
10 |
-- |
The user burrows, then attacks the next turn. It can also enter underground tunnels or find items. |
TM31 |
Mimic |
|
|
-- |
-- |
10 |
-- |
The user copies the move last used by the foe. The move can be used for the rest of the battle. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM33 |
Reflect |
|
|
-- |
-- |
20 |
-- |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM34 |
Bide |
|
|
-- |
-- |
10 |
-- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
TM38 |
Fire Blast |
|
|
120 |
85% |
5 |
10% |
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
TM39 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
TM40 |
Skull Bash |
|
|
100 |
100% |
15 |
100% |
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM50 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
|
MT13 |
ThunderPunch |
|
|
75 |
100% |
15 |
10% |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
MT14 |
Fire Punch |
|
|
75 |
100% |
15 |
10% |
The target is punched with a fiery fist. It may also leave the target with a burn. |
MT24 |
Iron Tail |
|
|
100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
MT34 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT41 |
Heat Wave |
|
|
100 |
90% |
10 |
10% |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
MT56 |
Outrage |
|
|
120 |
100% |
10 |
-- |
The user rampages and attacks for two to three turns. However, it then becomes confused. |
MT58 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
MT01 |
Headbutt |
|
|
70 |
100% |
15 |
30% |
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
MT06 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
MT17 |
Heat Wave |
|
|
100 |
90% |
10 |
10% |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
MT24 |
Fury Cutter |
|
|
20 |
95% |
20 |
-- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
MT33 |
Fire Punch |
|
|
75 |
100% |
15 |
10% |
The target is punched with a fiery fist. It may also leave the target with a burn. |
MT35 |
ThunderPunch |
|
|
75 |
100% |
15 |
10% |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
MT40 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT46 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
MT02 |
Fury Cutter |
|
|
20 |
95% |
20 |
-- |
The target is slashed with scythes or claws. Its power increases if it hits in succession. |
MT03 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
MT04 |
DynamicPunch |
|
|
100 |
50% |
5 |
100% |
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. |
MT05 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
MT06 |
Double-Edge |
|
|
120 |
100% |
15 |
-- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
MT09 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
MT10 |
Mimic |
|
|
-- |
-- |
10 |
-- |
The user copies the move last used by the foe. The move can be used for the rest of the battle. |
MT11 |
Defense Curl |
|
|
-- |
-- |
40 |
-- |
The user curls up to conceal weak spots and raise its Defense stat. |
MT12 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT13 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
MT14 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
MT16 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
MT20 |
Fire Punch |
|
|
75 |
100% |
15 |
10% |
The target is punched with a fiery fist. It may also leave the target with a burn. |
MT22 |
Seismic Toss |
|
|
-- |
100% |
20 |
-- |
The foe is thrown using the power of gravity. It inflicts damage equal to the user's level. |
MT24 |
Mega Punch |
|
|
80 |
85% |
20 |
-- |
The target is slugged by a punch thrown with muscle-packed power. |
MT25 |
Mega Kick |
|
|
120 |
75% |
5 |
-- |
The target is attacked with a kick launched with muscle-packed power. |
MT26 |
Body Slam |
|
|
85 |
100% |
15 |
30% |
The user drops onto the foe with its full body weight. It may leave the foe paralyzed. |
MT27 |
Rock Slide |
|
|
75 |
90% |
10 |
30% |
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. |
MT28 |
Counter |
|
|
-- |
100% |
20 |
-- |
A retaliation move that counters any physical attack, inflicting double the damage taken. |
MT30 |
Swords Dance |
|
|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
MT02 |
Flamethrower |
|
|
95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
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