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#PF268: Siaten: SuperDex Entry

Suggested by: Botispine

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Bombur Generation (PF2)
Pokémon Data
Name Pokédex Type Height Weight
#PF268 Siaten
Connected Pokémon
Imperial:2'02"
Metric:0.61m
Imperial:50.0lbs
Metric:22.7kg
Ability
Adaptability Powers up moves of the same type.
Classification
Type Color Body Style Habitat
Pokédex Flavor
Gold Silver Each of its two bodies are exactly the same. Both bodies convey the same emotions, at the same time.
Evolution Chain
Basic Stage »»» Stage 1
Siaten
Siamee
Location Report
Location Rarity Time Season Weather Max. Level
Pagan Forest Uncommon Morning, Day All All Lv. 25
Pagan Forest Uncommon Evening, Night All All Lv. 25
Dream Tower Common Morning, Day All All Lv. 35
Dream Tower Common Evening, Night All All Lv. 35
Breeding Chain
Parent »»» Egg »»» Baby
SiatenSiaten
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Terrestrial
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Charm -- 100% 20 --
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
-- Psywave 1 80% 15 --
The target is attacked with an odd, hot energy wave. The attack varies in intensity.
10 Quick Attack 40 100% 30 --
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
15 Psybeam 65 100% 20 10%
The foe is attacked with a peculiar ray. It may also leave the target confused.
20 Recover -- -- 10 --
A self-healing move. The user restores its own HP by up to half of its max HP.
25 Bibliomancy -- -- 10 --
Pick a page, any page.
30 Harmonize -- 95% 10 --
Match the enemy perfectly.
35 Future Sight 100 100% 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
40 Balance -- -- 5 --
Remove all element relationships.
45 Magic Circle -- 85% 5 --
A mystic field entraps the foe, preventing escape and item use. Lasts 3 turns or until user leaves.
50 Psychic 90 100% 10 10%
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
55 Morning Sun -- -- 5 --
The user restores its own HP with rising sunlight. The amount of HP regained varies with the weather and time of day.
60 Diffusion 100 75% 5 --
A blast of energy that spreads out.
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