Next Up:
#DS161 Noctulus
at 72%
Nearly There:
#DS165 Katanaroot
at 72%

#PF269: Siamee: SuperDex Entry

Suggested by: Botispine

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Front
Bombur Generation (PF2)
Pokémon Data
Name Pokédex Type Height Weight
#PF269 Siamee
Conjoined Pokémon
Imperial:4'05"
Metric:1.22m
Imperial:54.0lbs
Metric:24.5kg
Classification
Type Color Body Style Habitat
Pokédex Flavor
Gold Silver Both heads seem to have the same thoughts as the other; its jewels glow as it readies a psychic attack.
Evolution Chain
Basic Stage »»» Stage 1
Siaten
Siamee
Location Report
Location Rarity Time Season Weather Max. Level
Dream Tower Uncommon Evening, Night All All Lv. 35
Breeding Chain
Parent »»» Egg »»» Baby
SiameeSiaten
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Terrestrial
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Charm -- 100% 20 --
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
-- Psywave 1 80% 15 --
The target is attacked with an odd, hot energy wave. The attack varies in intensity.
10 Doubleslap 15 85% 10 --
The target is slapped repeatedly, back and forth, two to five times in a row.
15 Psybeam 65 100% 20 10%
The foe is attacked with a peculiar ray. It may also leave the target confused.
20 Recover -- -- 10 --
A self-healing move. The user restores its own HP by up to half of its max HP.
25 Harmonize -- 95% 10 --
Match the enemy perfectly.
30 Magic Circle -- 85% 5 --
A mystic field entraps the foe, preventing escape and item use. Lasts 3 turns or until user leaves.
35 Future Sight 100 100% 10 --
Two turns after this move is used, a hunk of psychic energy attacks the target.
40 Balance -- -- 5 --
Remove all element relationships.
45 Morning Sun -- -- 5 --
The user restores its own HP with rising sunlight. The amount of HP regained varies with the weather and time of day.
50 Psychic 90 100% 10 10%
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat.
55 Diffusion 100 75% 5 --
A blast of energy that spreads out.
60 Hyper Beam 150 90% 5 --
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
Back to SuperDex index