#DS079: Nefertrix: SuperDex Entry
Suggested by: PF Community
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Tutnkamoth |
Regional Dex Bombur: Delta Species |
Next: Corperiz | |||||||||||||||
Previous: Tutnkamoth |
National Dex | Next: Corperiz | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Footprint
Front
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Concept Art | |||||||||||||||||
Nefertrix by Moppnttef | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Moth Queen Pokémon |
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Ability | |||||||||||||||||
Levitate | Gives immunity to GROUND but weakness to WIND. | ||||||||||||||||
Hidden: Magic Guard | The Pokémon only takes damage from attacks. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Black | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Diamond | The gems on its forehead are both adornments, and a feeding mechanism. It drains life using them. | ||||||||||||||||
Pearl | A dauntless Pokémon when it comes to getting life energy. It has a mortal fear of snakes, however. | ||||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
Lv.10 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Anchore Town | All | All | All | Lv. | |||||||||||||
Friend Area | |||||||||||||||||
Relics: | Aged Chamber | ||||||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Insectoid |
4080 Steps | 16 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
70 | 45 |
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Medium Fast 1,000,000 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
80 | 55 | 75 | 115 | 75 | 95 | ||||||||||||
Total: | 495 | ||||||||||||||||
Effort Points | 2 | 1 | |||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Re-animate | -- | 90% | 5 | -- | ||||||||||||
Revives self but loses senses. | |||||||||||||||||
-- | Rejuvenate | -- | -- | 5 | -- | ||||||||||||
Use magical power to restore energy. | |||||||||||||||||
-- | Sand-Attack | -- | 100% | 15 | -- | ||||||||||||
Sand is hurled in the foe's face, reducing its accuracy. | |||||||||||||||||
-- | Mega Drain | 40 | 100% | 15 | -- | ||||||||||||
A stronger nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
10 | Mega Drain | 40 | 100% | 15 | -- | ||||||||||||
A stronger nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
14 | Gust | 40 | 100% | 35 | -- | ||||||||||||
A gust of wind is whipped up by wings and launched at the foe to inflict damage. | |||||||||||||||||
18 | Magic Drain | -- | 100% | 10 | -- | ||||||||||||
The user lowers the target's ability to attack by removing 4 PP from a move they have not yet used. | |||||||||||||||||
22 | Vital Sieve | -- | 85% | 10 | -- | ||||||||||||
Slowly draws out the foe's energy. | |||||||||||||||||
26 | Power Gem | 70 | 100% | 20 | -- | ||||||||||||
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||||||||||||
30 | Magic Circle | -- | 85% | 5 | -- | ||||||||||||
A mystic field entraps the foe, preventing escape and item use. Lasts 3 turns or until user leaves. | |||||||||||||||||
34 | Plague | -- | -- | 5 | -- | ||||||||||||
The user summons an enormous swarm of insects to hurt all Pokémon except Bug and Steel types for five turns. | |||||||||||||||||
38 | Silver Wind | 60 | 100% | 5 | 10% | ||||||||||||
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||||||||||
42 | AncientPower | 60 | 100% | 5 | 10% | ||||||||||||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||||||||||
46 | Ceremony | -- | -- | 10 | -- | ||||||||||||
A long rite that grants power. | |||||||||||||||||
50 | Calm Mind | -- | -- | 20 | -- | ||||||||||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||||||||||
50 | Quiver Dance | -- | -- | 20 | -- | ||||||||||||
The user lightly performs a beautiful, mystic dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats. | |||||||||||||||||
54 | Bug Buzz | 90 | 100% | 10 | 10% | ||||||||||||
The user vibrates muscles inside its body to generate a damaging sound wave. It may also lower the target's Sp. Def stat. | |||||||||||||||||
58 | Giga Drain | 75 | 100% | 10 | -- | ||||||||||||
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
58 | Sappingspell | 60 | 100% | 10 | -- | ||||||||||||
A spell to drain the foe's HP. | |||||||||||||||||
Hidden Machine Moves | |||||||||||||||||
Generation V | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
HM01 | Cut | 50 | -- | 30 | -- | ||||||||||||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||||||||||
HM02 | Fly | 90 | -- | 15 | -- | ||||||||||||
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. | |||||||||||||||||
HM05 | Waterfall | 80 | -- | 15 | 20% | ||||||||||||
The user charges the target at an awesome speed. It can also be used to climb a waterfall. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation IV | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM03 | Water Pulse | 60 | 100% | 20 | 20% | ||||||||||||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||||||||||
TM04 | Calm Mind | -- | -- | 20 | -- | ||||||||||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||||||||||
TM06 | Toxic | -- | 90% | 10 | -- | ||||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 | Hidden Power | -- | 100% | 15 | -- | ||||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||||||||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM12 | Taunt | -- | 100% | 20 | -- | ||||||||||||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||||||||||
TM13 | Ice Beam | 95 | 100% | 10 | 10% | ||||||||||||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||||||||||
TM15 | Hyper Beam | 150 | 90% | 5 | -- | ||||||||||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||||||||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM19 | Giga Drain | 75 | 100% | 10 | -- | ||||||||||||
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||||||||||
The user creates a protective field that prevents status problems for five turns. | |||||||||||||||||
TM21 | Frustration | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM22 | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
TM24 | Thunderbolt | 95 | 100% | 15 | 10% | ||||||||||||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||||||||||
TM27 | Return | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM29 | Psychic | 90 | 100% | 10 | 10% | ||||||||||||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||||||||||
TM30 | Shadow Ball | 80 | 100% | 15 | 20% | ||||||||||||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM34 | Shock Wave | 60 | -- | 20 | -- | ||||||||||||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM35 | Flamethrower | 95 | 100% | 15 | 10% | ||||||||||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||||||||||
TM36 | Sludge Bomb | 90 | 100% | 10 | 30% | ||||||||||||
Explosive sludge is hurled at the target. It may also poison the target. | |||||||||||||||||
TM37 | Sandstorm | -- | -- | 10 | -- | ||||||||||||
A five-turn sand-storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||||||||||
TM38 | Fire Blast | 120 | 85% | 5 | 10% | ||||||||||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||||||||||
TM39 | Rock Tomb | 50 | 80% | 10 | 100% | ||||||||||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
TM40 | Aerial Ace | 60 | -- | 20 | -- | ||||||||||||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||||||||||
TM42 | Facade | 70 | 100% | 20 | -- | ||||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM43 | Secret Power | 70 | 100% | 20 | 30% | ||||||||||||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 | Attract | -- | 100% | 15 | -- | ||||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM46 | Thief | 40 | 100% | 10 | -- | ||||||||||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||||||||||
TM49 | Snatch | -- | -- | 10 | -- | ||||||||||||
The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||||||||||||
TM51 | Roost | -- | -- | 10 | -- | ||||||||||||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||||||||||
TM52 | Focus Blast | 120 | 70% | 5 | 10% | ||||||||||||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||||||||||
TM53 | Energy Ball | 80 | 100% | 10 | -- | ||||||||||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||||||||||
TM54 | False Swipe | 40 | 100% | 40 | -- | ||||||||||||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||||||||||
TM55 | Brine | 65 | 100% | 10 | -- | ||||||||||||
If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||||||||||
TM57 | Charge Beam | 50 | 90% | 10 | 70% | ||||||||||||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||||||||||
TM58 | Endure | -- | -- | 10 | -- | ||||||||||||
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM61 | Will-O-Wisp | -- | 75% | 15 | 100% | ||||||||||||
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM62 | Silver Wind | 60 | 100% | 5 | 10% | ||||||||||||
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||||||||||
TM63 | Embargo | -- | 100% | 15 | -- | ||||||||||||
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||||||||||||
TM65 | Shadow Claw | 70 | 100% | 15 | -- | ||||||||||||
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate. | |||||||||||||||||
TM66 | Payback | 50 | 100% | 10 | -- | ||||||||||||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||||||||||
TM70 | Flash | -- | 100% | 20 | -- | ||||||||||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
TM73 | Thunder Wave | -- | 100% | 20 | 100% | ||||||||||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
TM76 | Stealth Rock | -- | -- | 20 | -- | ||||||||||||
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||||||||||
TM77 | Psych Up | -- | -- | 10 | -- | ||||||||||||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||||||||||
TM78 | Captivate | -- | 100% | 20 | -- | ||||||||||||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||||||||||
TM79 | Dark Pulse | 80 | 100% | 15 | 20% | ||||||||||||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||||||||||
TM81 | X-Scissor | 80 | 100% | 15 | -- | ||||||||||||
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors. | |||||||||||||||||
TM82 | Sleep Talk | -- | -- | 10 | -- | ||||||||||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
TM83 | Natural Gift | -- | 100% | 15 | -- | ||||||||||||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||||||||||
TM85 | Dream Eater | 100 | 100% | 15 | -- | ||||||||||||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||||||||||
TM87 | Swagger | -- | 90% | 15 | -- | ||||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM89 | U-Turn | 70 | 100% | 20 | -- | ||||||||||||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
TM92 | Trick Room | -- | -- | 5 | -- | ||||||||||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||||||||||
Move Tutor Moves | |||||||||||||||||
Generation V | |||||||||||||||||
Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT04 | Bounce | 85 | 85% | 5 | 30% | ||||||||||||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | |||||||||||||||||
MT08 | Uproar | 90 | 100% | 10 | -- | ||||||||||||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | |||||||||||||||||
MT09 | Seed Bomb | 80 | 100% | 15 | -- | ||||||||||||
The user slams a barrage of hard-shelled seeds on the target from above. | |||||||||||||||||
MT14 | Fire Punch | 75 | 100% | 15 | 10% | ||||||||||||
The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
MT21 | Hyper Voice | 90 | 100% | 10 | -- | ||||||||||||
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||||||||||||||
MT22 | Electroweb | 55 | 95% | 15 | 100% | ||||||||||||
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. | |||||||||||||||||
MT24 | Iron Tail | 100 | 75% | 15 | 30% | ||||||||||||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||||||||||
MT27 | Zen Headbutt | 80 | 90% | 15 | 20% | ||||||||||||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | |||||||||||||||||
MT36 | Knock Off | 20 | 100% | 20 | -- | ||||||||||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||||||||||
MT37 | Synthesis | -- | -- | 5 | -- | ||||||||||||
The user restores its own HP with bright sunshine. The amount of HP regained varies with the weather and time of day. | |||||||||||||||||
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