#PF117: Marpunchil: SuperDex Entry
Suggested by: Kangaskhan Kommando
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Skench |
Regional Dex Bombur |
Next: Midasty | |||||||||||||||
Previous: Primeape |
National Dex | Next: Kayogaroo | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Footprint
Male Front
Female Front
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Bombur Generation (PF2) | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Kangaroo Pokémon |
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Ability | |||||||||||||||||
Iron Fist | Boosts the power of punching moves. | ||||||||||||||||
Reckless | Powers up moves that have recoil damage. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Brown | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Gold | Silver | Aggressive by nature. It is dangerous to approach, because of its powerful kicks and punches. | |||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | |||||||||||||||
Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Route G | Common | All | All | All | Lv. 18 | ||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Terrestrial |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Comet Punch | 18 | 85% | 15 | -- | ||||||||||||
The foe is hit with a flurry of punches that strike two to five times in a row. | |||||||||||||||||
7 | Rolling Kick | 60 | 85% | 15 | 30% | ||||||||||||
The user cuts a quick spin and lashes out with a sharp kick. | |||||||||||||||||
10 | Jump Kick | 100 | 95% | 10 | -- | ||||||||||||
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||||||||||
15 | Headstrike | 60 | 95% | 20 | -- | ||||||||||||
An attack to the target's head. | |||||||||||||||||
21 | Quick Jab | 70 | 100% | 5 | -- | ||||||||||||
A very fast and powerful punch. | |||||||||||||||||
32 | Fire Punch | 75 | 100% | 15 | 10% | ||||||||||||
The target is punched with a fiery fist. It may also leave the target with a burn. | |||||||||||||||||
38 | Mega Punch | 80 | 85% | 20 | -- | ||||||||||||
The target is slugged by a punch thrown with muscle-packed power. | |||||||||||||||||
41 | DynamicPunch | 100 | 50% | 5 | 100% | ||||||||||||
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits. | |||||||||||||||||
Egg Moves | |||||||||||||||||
Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
Body Jab | 50 | 85% | 10 | -- | |||||||||||||
Pressure-point to weaken the target. | |||||||||||||||||
Bullet Punch | 40 | 100% | 30 | -- | |||||||||||||
The user strikes with a tough punch as fast as a bullet. This move always goes first. | |||||||||||||||||
Combo | -- | 100% | 15 | -- | |||||||||||||
The user executes a three-turn combo of punches that varies in effect. | |||||||||||||||||
Counter | -- | 100% | 20 | -- | |||||||||||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||||||||||
Dizzy Punch | 70 | 100% | 10 | 20% | |||||||||||||
The foe is hit with a rhythmically launched punch that may also leave it confused. | |||||||||||||||||
Double-Edge | 120 | 100% | 15 | -- | |||||||||||||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
Drain Punch | 75 | 100% | 10 | -- | |||||||||||||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
Guard Slip | 50 | 85% | 10 | -- | |||||||||||||
Pressure-point to cripple defense. | |||||||||||||||||
Leap | -- | -- | 20 | -- | |||||||||||||
The user jumps up high to land a more powerful but less accuracte contact move the next turn. | |||||||||||||||||
Revenge | 60 | 100% | 10 | -- | |||||||||||||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||||||||||
Reversal | -- | 100% | 15 | -- | |||||||||||||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||||||||||
Sky Uppercut | 85 | 90% | 15 | -- | |||||||||||||
The user attacks the foe with an uppercut thrown skyward with force. | |||||||||||||||||
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