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#DS020: Magtie: SuperDex Entry

Suggested by: ShinE

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Delta Species
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Overworld
Front
Regular      Shiny
Concept Art
Magtie by Antarctros
Pokémon Data
Name Pokédex Type Height Weight
#DS020 Magtie
(ˈmægˌtaɪ)
Loud Pokémon
Imperial:1'00"
Metric:0.3m
Imperial:3.3lbs
Metric:1.5kg
Ability
Cacophony Raises the base power of sound moves.
Classification
Type Color Body Style Habitat
Black
Pokédex Flavor
Diamond Always practicing its cry, the numerous rasping screeches it utters tend to hurt the ear.
Pearl If threatened, it will cry in a loud, alarming way. This is often sufficient to make predators run.
Evolution Chain
Basic Stage »»» Stage 1
Magtie
Lv.22
Magcry
Location Report
Location Rarity Time Season Weather Max. Level
Route A Common Morning, Day All All Lv. 5
Route B Common Morning, Day All All Lv. 10
Route C Common Morning, Day All All Lv. 10
Route F Common Morning, Day All All Lv. 18
Route G Common Morning, Day All All Lv. 18
Route I Common Morning, Day All All Lv. 23
Route J Common Morning, Day All All Lv. 25
Route D Common Morning, Day All All Lv. 14
Route E Common Morning, Day All All Lv. 18
Route H Common Morning, Day All All Lv. 23
Feather Cliff Common All All All Lv. 25
Route K Common Morning, Day All All Lv. 25
Breeding Chain
Parent »»» Egg »»» Baby
MagtieMagtie
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Avian
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 255
None
Medium Fast
1,000,000 Points
Stats
Base Stats HP Attack Defense Sp. Attack Sp. Defense Speed
40 60 30 41 31 70
Total: 272
Effort Points 1
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Peck 35 100% 35 --
The target is jabbed with a sharply pointed beak or horn.
-- Growl -- 100% 40 --
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered.
04 Charm -- 100% 20 --
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered.
08 Screech -- 85% 40 --
An earsplitting screech is emitted to sharply reduce the foe's Defense stat.
13 Wing Attack 60 100% 35 --
The target is struck with large, imposing wings spread wide to inflict damage.
19 Mirror Move -- -- 20 --
The user counters the foe by mimicking the move last used by the foe.
26 Glassbreaker 95 100% 5 --
High-pitched cry to shatter glass.
34 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
43 Uproar 90 100% 10 --
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep.
53 Steel Wing 70 90% 25 10%
The foe is hit with wings of steel. It may also raise the user's Defense stat.
Egg Moves
Move Name Type Category Power Accuracy PP Effect Rate
Brave Bird 120 100% 15 --
The user tucks in its wings and charges from a low altitude. The user also takes serious damage.
Covet 60 100% 40 --
The user endearingly approaches the foe, then steals the item the foe is holding.
Drill Peck 80 100% 20 --
A corkscrewing attack with the sharp beak acting as a drill.
Endeavor -- 100% 5 --
An attack move that cuts down the foe's HP to equal the user's HP.
FeatherDance -- 100% 15 --
The user covers the foe with a mass of down that sharply lowers the Attack stat.
Hyper Voice 90 100% 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
Metal Sound -- 85% 40 --
A horrible sound like scraping metal is emitted to sharply reduce the foe's Sp. Def stat.
Quick Attack 40 100% 30 --
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first.
Scream -- 30% 5 --
A sound-based attack.
Sing -- 55% 15 100%
A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Supersonic -- 55% 20 --
The user generates odd sound waves from its body. It may confuse the target.
Whirlwind -- 100% 20 --
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Hidden Machine Moves
Generation V
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM06 Dive 80 -- 10 --
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean.
Technical Machine Moves
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM05 Roar -- 100% 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11 Sunny Day -- -- 5 --
The user intensifies the sun for five turns, powering up Fire-type moves.
TM16 Light Screen -- -- 30 --
A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM20 Safeguard -- -- 25 --
The user creates a protective field that prevents status problems for five turns.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM40 Aerial Ace 60 -- 20 --
The user confounds the foe with speed, then slashes. The attack lands without fail.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43 Secret Power 70 100% 20 30%
The user attacks with a secret power. Its added effects vary depending on the user's environment.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM47 Steel Wing 70 90% 25 10%
The foe is hit with wings of steel. It may also raise the user's Defense stat.
TM51 Roost -- -- 10 --
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
TM58 Endure -- -- 10 --
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession.
TM62 Silver Wind 60 100% 5 10%
The target is attacked with powdery scales blown by wind. It may also raise all the user's stats.
TM70 Flash -- 100% 20 --
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves.
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM78 Captivate -- 100% 20 --
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat.
TM82 Sleep Talk -- -- 10 --
While it is asleep, the user randomly uses one of the moves it knows.
TM83 Natural Gift -- 100% 15 --
The user draws power to attack by using its held Berry. The Berry determines its type and power.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM88 Pluck 60 100% 20 --
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
TM89 U-Turn 70 100% 20 --
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Move Tutor Moves
Generation V
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT04 Bounce 85 85% 5 30%
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe.
MT05 Signal Beam 75 100% 15 10%
The user attacks with a sinister beam of light. It may also confuse the target.
MT06 Iron Head 80 100% 15 30%
The foe slams the target with its steel-hard head. It may also make the target flinch.
MT10 Dual Chop 40 90% 15 --
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
MT12 Gunk Shot 120 70% 5 30%
The user shoots filthy garbage at the target to attack. It may also poison the target.
MT13 ThunderPunch 75 100% 15 10%
The foe is punched with an electrified fist. It may leave the target with paralysis.
MT14 Fire Punch 75 100% 15 10%
The target is punched with a fiery fist. It may also leave the target with a burn.
MT15 Ice Punch 75 100% 15 10%
The foe is punched with an icy fist. It may leave the target frozen.
MT20 Block -- -- 5 --
The user blocks the foe's way with arms spread wide to prevent escape.
MT21 Hyper Voice 90 100% 10 --
The user lets loose a horribly echoing shout with the power to inflict damage.
MT23 Icy Wind 55 95% 15 100%
The user attacks with a gust of chilled air. It also lowers the target's Speed stat.
MT26 Earth Power 90 100% 10 10%
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def.
MT27 Zen Headbutt 80 90% 15 20%
The user focuses its willpower to its head and rams the foe. It may also make the target flinch.
MT28 Foul Play 95 100% 15 --
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
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