Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Previous: Phobain |
Regional Dex Bombur: Advanced |
Next: Obdraycere |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Panic Pokémon |
Imperial: | 2'04" | Metric: | 0.61m |
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Imperial: | 0.2lbs | Metric: | 0.1kg |
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Boosts Defense, but lowers Attack when HP is low. |
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Gray |
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Ruby |
Sapphire |
It likes to battle, however it fears losing. Whenever losing seems very close, it begins to panic. In this state, it will stop attacking and defend the attacks thrown out by the opponent. |
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Cargan Graveyard |
Uncommon |
Evening, Night |
All |
All |
Lv. 35 |
Majestic Mountains Tunnel System |
Uncommon |
All |
All |
All |
Lv. 70 |
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Darkness Ridge |
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Male: | 50% | Female: | 50% |
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Indeterminate
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5355 Steps |
21 |
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Takes 0x damage from |
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Takes ¼x damage from |
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Takes ½x damage from |
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Takes 2x damage from |
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Takes 4x damage from |
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-- |
Helping Hand |
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-- |
-- |
20 |
-- |
A move that boosts the power of the ally's attack in a Double Battle. |
-- |
Astonish |
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30 |
100% |
15 |
30% |
The user attacks the foe while shouting in a startling fashion. It may also make the target flinch. |
10 |
Encore |
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-- |
100% |
5 |
-- |
The user compels the foe to keep using only the move it last used for two to six turns. |
15 |
Reflect |
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-- |
-- |
20 |
-- |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
20 |
Confuse Ray |
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-- |
100% |
10 |
-- |
The foe is exposed to a sinister ray that triggers confusion. |
25 |
Spite |
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-- |
100% |
10 |
-- |
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. |
30 |
Baton Pass |
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-- |
-- |
40 |
-- |
The user switches places with a party Pokémon in waiting, passing along any stat changes. |
35 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
40 |
Amnesia |
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-- |
-- |
20 |
-- |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
45 |
Shadow Ball |
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80 |
100% |
15 |
20% |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
50 |
Faintfear |
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-- |
-- |
5 |
-- |
A severe fear of fainting gives the user a chance to survive any attack with at least 1 HP for three turns. |
55 |
Panic Attack |
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65 |
90% |
10 |
-- |
A frenzied attack powered by fear and strengthened by confusion. |
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| Curse |
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-- |
-- |
10 |
-- |
A move that works differently for the Ghost type than for all the other types. |
| Disable |
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-- |
100% |
20 |
-- |
For several turns, this move prevents the foe from using the move it last used. |
| Gravity |
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-- |
-- |
5 |
-- |
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| Grudge |
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-- |
-- |
5 |
-- |
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
| Panic Sweat |
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-- |
-- |
15 |
-- |
Covering itself in a watery sheen in panic, the user's Speed rises, and will drastically rise if its HP is below half. |
| Pursuit |
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40 |
100% |
20 |
-- |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
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Back to SuperDex index |
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