PF Move: Rocket Rise
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Rocket Rise | ||
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Type -type | Category | Origin |
The user levitates using downward-pointing jets of flame for five turns. | ||
Power | Accuracy | PP10 |
Priority0 | TargetUser | Signature moveNo |
Contact: No Blocked by Protect: No Blocked by Magic Coat: No Stolen by Snatch: Yes Used by Mirror Move: No Boosted by King's Rock: No Sound-based: No |
This move grants the user the benefits of the Levitate Ability for five turns, rendering it immune to damage from Ground-type attacks, ground-bound entry hazards such as Spikes, and to the effects of the Arena_Trap Ability.
Rocket Rise is immediately cancelled by the effects of the moves Gravity and Ingrain, or if the user begins holding an Iron Ball, and is prevented from being used for as long as these effects are in place. It is also negated if the user is hit by Smack Down. The effects of this move can be Baton Passed. |
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