Next Up:
#DS161 Noctulus
at 72%
Nearly There:
#DS165 Katanaroot
at 72%

#DS148: Vextile: SuperDex Entry

Suggested by: PF Community

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Delta Species
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Footprint
No footprint.
Front
Regular      Shiny
Concept Art
Vextile by Cacapulse
Pokémon Data
Name Pokédex Type Height Weight
#DS148 Vextile
(Vex-tile)
CottonScarf Pokémon
Imperial:4'05"
Metric:1.22m
Imperial:4.4lbs
Metric:2kg
Ability
Tight Grip Boosts the damage from binding moves each turn.
Hidden: Shadow Tag Prevents the foe from escaping.
Classification
Type Color Body Style Habitat
Blue
Pokédex Flavor
Diamond It consists of two cotton parts that are connected to each other by long, invisible threads.
Pearl When in danger, it will vigorously wrap itself around its victim until it can be calmed down.
Evolution Chain
Basic Stage »»» Stage 1 »»» Stage 2
Soulace
Lv.29
Vextile
Strangloth
Location Report
Location Rarity Time Season Weather Max. Level
Cargan Graveyard Uncommon All All All Lv. 35
Friend Area
Town: Backalley
Breeding Chain
Parent »»» Egg »»» Baby
VextileSoulace
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Genderless
Indeterminate
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
35 0
Destiny Knot: 5%
Medium Fast
1,000,000 Points
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Wrap 15 90% 20 --
A long body or vines are used to wrap and squeeze the foe for two to five turns.
-- Constrict 10 100% 35 10%
The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed.
-- Curse -- -- 10 --
A move that works differently for the Ghost type than for all the other types.
-- Fury Swipes 18 80% 15 --
The foe is raked with sharp claws or scythes for two to five times in quick succession.
06 Curse -- -- 10 --
A move that works differently for the Ghost type than for all the other types.
09 Fury Swipes 18 80% 15 --
The foe is raked with sharp claws or scythes for two to five times in quick succession.
12 Bite 60 100% 25 30%
The target is bitten with viciously sharp fangs. It may make the target flinch.
16 Glare -- 90% 30 --
The user intimidates the foe with the pattern on its belly to cause paralysis.
20 Doom Crux -- -- 10 --
Channel spirits of tragic deaths.
25 Shadow Sneak 40 100% 30 --
The user extends its shadow and attacks the foe from behind. This move always goes first.
29 Shadow Claw 70 100% 15 --
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate.
31 Hex 50 100% 10 --
This relentless attack does massive damage to a target affected by status problems.
38 Crunch 80 100% 15 20%
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
45 Grudge -- -- 5 --
If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out.
53 Shadow Grasp 65 95% 10 --
The target becomes trapped within a tight hug that squeezes them for four to five turns afterwards.
61 Destiny Bond -- -- 5 --
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
70 Requiem -- -- 5 --
A macabre song fills the air.
Hidden Machine Moves
Pokengine
Generation V
Generation IV
Generation III
Generation II
Generation I
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM01 Cut 50 -- 30 --
The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
Technical Machine Moves
Generation V
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM48 Round 60 100% 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Move Tutor Moves
Pokengine
PFL
Tutor# Move Name Type Category Power Accuracy PP Effect Rate
MT01 -- -- 0 --
MT02 -- -- 0 --
MT03 -- -- 0 --
MT04 -- -- 0 --
MT05 -- -- 0 --
Back to SuperDex index