#DS134: Pycnoplage: SuperDex Entry
Suggested by: Alpaquick
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Phylastar |
Regional Dex Bombur: Delta Species |
Next: Skyrel | |||||||||||||||
Previous: Phylastar |
National Dex | Next: Corphish | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Footprint
Front
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Concept Art | |||||||||||||||||
Pycnoplage by Deckadecu | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Sunbathing Pokémon |
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Ability | |||||||||||||||||
Suction Cups | Negates moves that force switching out. | ||||||||||||||||
Hidden: Simple | The Pokémon is prone to wild stat changes. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Orange | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Diamond | It spends its entire life lazing and relaxing on sunny beaches, storing energy from the sun's rays. | ||||||||||||||||
Pearl | It can be a pest to seaside resorts if it picks a public beach to lie down on, since it won't move for weeks. | ||||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
Lv.30 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Area Unknown. | |||||||||||||||||
Friend Area | |||||||||||||||||
Northern Sea: | Bountiful Sea | ||||||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Fairy Invertebrate |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
70 | 65 |
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Fluctuating 1,640,000 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
105 | 70 | 75 | 100 | 70 | 60 | ||||||||||||
Total: | 480 | ||||||||||||||||
Effort Points | 1 | 2 | |||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
-- | Wave Shot | 75 | 100% | 10 | -- | ||||||||||||
A blast of water clears the field. | |||||||||||||||||
-- | Aqua Jet | 40 | 100% | 20 | -- | ||||||||||||
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||||||||||||
-- | Harden | -- | -- | 30 | -- | ||||||||||||
The user stiffens all the muscles in its body to raise its Defense stat. | |||||||||||||||||
-- | Bubble | 20 | 100% | 30 | 10% | ||||||||||||
A spray of countless bubbles is jetted at the foe. It may also lower the target's Speed stat. | |||||||||||||||||
-- | Rapid Spin | 20 | 100% | 40 | -- | ||||||||||||
A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. | |||||||||||||||||
36 | Crush Hug | 65 | 95% | 10 | -- | ||||||||||||
The target becomes trapped within a tight hug that squeezes them for four to five turns afterwards. | |||||||||||||||||
50 | Scald | 80 | 100% | 15 | 30% | ||||||||||||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||||||||||
55 | Boil | 75 | 95% | 15 | -- | ||||||||||||
Heat liquids to the boiling point. | |||||||||||||||||
60 | Sunny Day | -- | -- | 5 | -- | ||||||||||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
Hidden Machine Moves | |||||||||||||||||
Pokengine Generation V Generation IV | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
HM04 | Strength | 80 | -- | 15 | -- | ||||||||||||
The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
HM05 | GuidingLight | -- | -- | 5 | -- | ||||||||||||
The user's attacks are doubled in accuracy next turn. It also guides the user through darkness. | |||||||||||||||||
HM06 | Dive | 80 | -- | 10 | -- | ||||||||||||
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. | |||||||||||||||||
HM08 | Rock Climb | 90 | -- | 20 | 20% | ||||||||||||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation V Generation IV | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM04 | Calm Mind | -- | -- | 20 | -- | ||||||||||||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||||||||||
TM06 | Toxic | -- | 90% | 10 | -- | ||||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM09 | Venoshock | 65 | 100% | 10 | -- | ||||||||||||
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |||||||||||||||||
TM10 | Hidden Power | -- | 100% | 15 | -- | ||||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||||||||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM15 | Hyper Beam | 150 | 90% | 5 | -- | ||||||||||||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||||||||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM18 | Rain Dance | -- | -- | 5 | -- | ||||||||||||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||||||||||
TM21 | Frustration | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM22 | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
TM27 | Return | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM33 | Reflect | -- | -- | 20 | -- | ||||||||||||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||||||||||
TM35 | Flamethrower | 95 | 100% | 15 | 10% | ||||||||||||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||||||||||
TM38 | Fire Blast | 120 | 85% | 5 | 10% | ||||||||||||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||||||||||
TM39 | Rock Tomb | 50 | 80% | 10 | 100% | ||||||||||||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||||||||||
TM42 | Facade | 70 | 100% | 20 | -- | ||||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 | Attract | -- | 100% | 15 | -- | ||||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM48 | Round | 60 | 100% | 15 | -- | ||||||||||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM50 | Overheat | 140 | 90% | 5 | -- | ||||||||||||
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||||||||||
TM53 | Energy Ball | 80 | 100% | 10 | -- | ||||||||||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||||||||||
TM55 | Scald | 80 | 100% | 15 | 30% | ||||||||||||
The user shoots boiling hot water at its target. It may also leave the target with a burn. | |||||||||||||||||
TM59 | Incinerate | 30 | 100% | 15 | -- | ||||||||||||
The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. | |||||||||||||||||
TM61 | Will-O-Wisp | -- | 75% | 15 | 100% | ||||||||||||
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||||||||||
TM68 | Giga Impact | 150 | 90% | 5 | -- | ||||||||||||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||||||||||
TM70 | Flash | -- | 100% | 20 | -- | ||||||||||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
TM78 | Bulldoze | 60 | 100% | 20 | 100% | ||||||||||||
The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | |||||||||||||||||
TM80 | Rock Slide | 75 | 90% | 10 | 30% | ||||||||||||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||||||||||
TM83 | Work Up | -- | -- | 30 | -- | ||||||||||||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||||||||||
TM87 | Swagger | -- | 90% | 15 | -- | ||||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
TM92 | Trick Room | -- | -- | 5 | -- | ||||||||||||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||||||||||
Move Tutor Moves | |||||||||||||||||
Pokengine PFL | |||||||||||||||||
Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT01 | -- | -- | 0 | -- | |||||||||||||
MT02 | -- | -- | 0 | -- | |||||||||||||
MT03 | -- | -- | 0 | -- | |||||||||||||
MT04 | -- | -- | 0 | -- | |||||||||||||
MT05 | -- | -- | 0 | -- | |||||||||||||
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