Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Egg Moves |
HM Moves |
TM Moves |
Move Tutors |
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Regional Dex Kanto |
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Previous: Stoutland |
National Dex |
Next: Pidgeotto |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Tiny Bird Pokémon |
Imperial: | 1'00" | Metric: | 0.3m |
|
Imperial: | 4.0lbs | Metric: | 1.8kg |
|
|
Prevents the Pokémon from losing accuracy. |
Raises evasion if the Pokémon is confused. |
Protects the Pokémon from Defense-lowering attacks. |
|
|
Brown |
|
|
|
Black |
White |
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back. |
Diamond |
Pearl |
It is docile and prefers to avoid conflict. If disturbed, however, it can ferociously strike back. |
Ruby |
Sapphire |
Pidgey has an extremely sharp sense of direction. It is capable of unerringly returning home to its nest, however far it may be removed from its familiar surroundings. |
Gold |
It usually hides in tall grass. Because it dislikes fighting, it protects itself by kicking up sand. |
Silver |
Common in grassy areas and forests, it is very docile and will chase off enemies by flapping up sand. |
Red |
Blue |
A common sight in forests and woods. It flaps its wings at ground level to kick up blinding sand. |
|
|
lv.18 | |
lv.36 |
|
|
|
Route A |
Common |
Morning, Day |
All |
All |
Lv. 5 |
Decorus Woods |
Common |
Morning, Day |
All |
All |
Lv. 7 |
Route B |
Common |
Morning, Day |
All |
All |
Lv. 10 |
Route C |
Common |
Morning, Day |
All |
All |
Lv. 10 |
Route E |
Common |
Morning, Day |
All |
All |
Lv. 18 |
|
Flyaway Forest |
|
| | | | |
|
Male: | 50% | Female: | 50% |
|
Avian
|
4080 Steps |
16 |
|
|
Takes 0x damage from |
|
Takes ¼x damage from |
|
Takes ½x damage from |
|
Takes 2x damage from |
|
Takes 4x damage from |
|
|
|
70 |
255 |
|
Medium Slow 1,059,860 Points |
|
40 |
45 |
40 |
35 |
35 |
56 |
251 |
|
|
|
|
|
1 |
|
-- |
Tackle |
|
|
50 |
100% |
35 |
-- |
A physical attack in which the user charges and slams into the target with its whole body. |
05 |
Sand-Attack |
|
|
-- |
100% |
15 |
-- |
Sand is hurled in the foe's face, reducing its accuracy. |
09 |
Gust |
|
|
40 |
100% |
35 |
-- |
A gust of wind is whipped up by wings and launched at the foe to inflict damage. |
13 |
Quick Attack |
|
|
40 |
100% |
30 |
-- |
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. |
17 |
Whirlwind |
|
|
-- |
100% |
20 |
-- |
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
21 |
Twister |
|
|
40 |
100% |
20 |
20% |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
25 |
FeatherDance |
|
|
-- |
100% |
15 |
-- |
The user covers the foe with a mass of down that sharply lowers the Attack stat. |
29 |
Agility |
|
|
-- |
-- |
30 |
-- |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
33 |
Wing Attack |
|
|
60 |
100% |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
37 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
41 |
Tailwind |
|
|
-- |
-- |
30 |
-- |
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
45 |
Mirror Move |
|
|
-- |
-- |
20 |
-- |
The user counters the foe by mimicking the move last used by the foe. |
49 |
Air Slash |
|
|
75 |
95% |
20 |
30% |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
53 |
Hurricane |
|
|
120 |
70% |
10 |
30% |
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
|
| Air Cutter |
|
|
55 |
95% |
25 |
-- |
The user launches razor-like wind to slash the opposing team. It has a raised critical hit rate. |
| Air Slash |
|
|
75 |
95% |
20 |
30% |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Brave Bird |
|
|
120 |
100% |
15 |
-- |
The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
| Defog |
|
|
-- |
-- |
15 |
-- |
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
| Faint Attack |
|
|
60 |
-- |
20 |
-- |
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. |
| Foresight |
|
|
-- |
-- |
40 |
-- |
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Pursuit |
|
|
40 |
100% |
20 |
-- |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
| Steel Wing |
|
|
70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
| Uproar |
|
|
90 |
100% |
10 |
-- |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
|
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM05 |
Defog |
|
|
-- |
-- |
15 |
-- |
A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness. |
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM02 |
Fly |
|
|
90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
|
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM48 |
Round |
|
|
60 |
100% |
15 |
-- |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
TM83 |
Work Up |
|
|
-- |
-- |
30 |
-- |
The user is roused, and its Attack and Sp. Atk stats increase. |
TM87 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM88 |
Pluck |
|
|
60 |
100% |
20 |
-- |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM89 |
U-Turn |
|
|
70 |
100% |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM96 |
Windstorm |
|
|
100 |
100% |
5 |
-- |
The user causes a violent storm that hits all battlers. The target is also switched out. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
|
|
70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM47 |
Steel Wing |
|
|
70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
TM51 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM58 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM78 |
Captivate |
|
|
-- |
100% |
20 |
-- |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM82 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Natural Gift |
|
|
-- |
100% |
15 |
-- |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM87 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM88 |
Pluck |
|
|
60 |
100% |
20 |
-- |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
TM89 |
U-Turn |
|
|
70 |
100% |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
|
|
-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM40 |
Aerial Ace |
|
|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
|
|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
|
|
70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM47 |
Steel Wing |
|
|
70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
TM03 |
Curse |
|
|
-- |
-- |
10 |
-- |
A move that works differently for the Ghost type than for all the other types. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM10 |
Hidden Power |
|
|
-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
|
|
-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM13 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
TM17 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM20 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM21 |
Frustration |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM27 |
Return |
|
|
-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM31 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM34 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM35 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM39 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
TM43 |
Detect |
|
|
-- |
-- |
5 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
|
|
-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
|
|
40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM47 |
Steel Wing |
|
|
70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
TM02 |
Razor Wind |
|
|
80 |
100% |
10 |
-- |
A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio. |
TM04 |
Whirlwind |
|
|
-- |
100% |
20 |
-- |
The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 |
Toxic |
|
|
-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM09 |
Take Down |
|
|
90 |
85% |
20 |
-- |
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
TM10 |
Double-Edge |
|
|
120 |
100% |
15 |
-- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
TM20 |
Rage |
|
|
20 |
100% |
20 |
-- |
While this move is in use, it gains attack power each time the user is hit in battle. |
TM31 |
Mimic |
|
|
-- |
-- |
10 |
-- |
The user copies the move last used by the foe. The move can be used for the rest of the battle. |
TM32 |
Double Team |
|
|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM33 |
Reflect |
|
|
-- |
-- |
20 |
-- |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM34 |
Bide |
|
|
-- |
-- |
10 |
-- |
The user endures attacks for two turns, then strikes back to cause double the damage taken. |
TM39 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
TM43 |
Sky Attack |
|
|
140 |
90% |
5 |
30% |
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. |
TM44 |
Rest |
|
|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM50 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
|
MT08 |
Uproar |
|
|
90 |
100% |
10 |
-- |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
MT34 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT38 |
Roost |
|
|
-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
MT41 |
Heat Wave |
|
|
100 |
90% |
10 |
10% |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
MT45 |
Tailwind |
|
|
-- |
-- |
30 |
-- |
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
MT58 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
MT06 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
MT16 |
Twister |
|
|
40 |
100% |
20 |
20% |
The user whips up a vicious twister to tear at the foe. It may also make the foe flinch. |
MT17 |
Heat Wave |
|
|
100 |
90% |
10 |
10% |
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. |
MT28 |
Air Cutter |
|
|
55 |
95% |
25 |
-- |
The user launches razor-like wind to slash the opposing team. It has a raised critical hit rate. |
MT30 |
Ominous Wind |
|
|
60 |
100% |
5 |
10% |
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. |
MT40 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT46 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
MT51 |
Tailwind |
|
|
-- |
-- |
30 |
-- |
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
MT52 |
Uproar |
|
|
90 |
100% |
10 |
-- |
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. |
MT53 |
Windstorm |
|
|
100 |
100% |
5 |
-- |
The user causes a violent storm that hits all battlers. The target is also switched out. |
MT03 |
Swagger |
|
|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
MT05 |
Sleep Talk |
|
|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
MT06 |
Double-Edge |
|
|
120 |
100% |
15 |
-- |
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
MT09 |
Substitute |
|
|
-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
MT10 |
Mimic |
|
|
-- |
-- |
10 |
-- |
The user copies the move last used by the foe. The move can be used for the rest of the battle. |
MT12 |
Snore |
|
|
40 |
100% |
15 |
-- |
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. |
MT13 |
Mud-Slap |
|
|
20 |
100% |
10 |
100% |
The user hurls mud in the foe's face to inflict damage and lower its accuracy. |
MT14 |
Swift |
|
|
60 |
-- |
20 |
-- |
Star-shaped rays are shot at the foe. This attack never misses. |
MT16 |
Endure |
|
|
-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
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