#FA102: Ninjaccoon: SuperDex Entry
Suggested by: Antarctros
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Nandrum |
Regional Dex Bombur: Advanced |
Next: Furtifox | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Front
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Bombur: Advanced Generation (PFA) | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Ninja Thief Pokémon |
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Ability | |||||||||||||||||
Pickup | The Pokémon may pick up items. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Gray | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Ruby | Sapphire | Ninjaccoon uses ninja techniques of stealth and concealment that turn it into an outstanding thief. It is capable of stealing any kind of object from someone's pocket without being noticed. | |||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | |||||||||||||||
Lv.30 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Grandis Forest | Uncommon | Evening, Night | All | All | Lv. 12 | ||||||||||||
Victory Road | Common | Night | All | All | Lv. 60 | ||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Humanshape Terrestrial |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
35 | 75 |
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Medium Slow 1,059,860 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
40 | 80 | 40 | 65 | 40 | 65 | ||||||||||||
Total: | 330 | ||||||||||||||||
Effort Points | 1 | ||||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Thief | 40 | 100% | 10 | -- | ||||||||||||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||||||||||
-- | Leer | -- | 100% | 30 | -- | ||||||||||||
The foe is given an intimidating leer with sharp eyes. The target's Defense stat is reduced. | |||||||||||||||||
08 | Quick Attack | 40 | 100% | 30 | -- | ||||||||||||
The user lunges at the foe at a speed that makes it almost invisible. It is sure to strike first. | |||||||||||||||||
12 | Double Team | -- | -- | 15 | -- | ||||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
15 | Low Kick | -- | 100% | 20 | -- | ||||||||||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||||||||||||
19 | Focus Energy | -- | -- | 30 | -- | ||||||||||||
The user takes a deep breath and focuses to raise the critical-hit ratio of its attacks. | |||||||||||||||||
22 | Stealth | -- | -- | 15 | 30% | ||||||||||||
The user hides to raise its evasion. It may also leave the target confused. | |||||||||||||||||
26 | Sucker Punch | 80 | 100% | 5 | -- | ||||||||||||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | |||||||||||||||||
29 | Detect | -- | -- | 5 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
33 | Counter | -- | 100% | 20 | -- | ||||||||||||
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||||||||||||||
36 | Faint Attack | 60 | -- | 20 | -- | ||||||||||||
The user approaches the target disarmingly, then throws a sucker punch. It hits without fail. | |||||||||||||||||
40 | Swindle | -- | -- | 10 | -- | ||||||||||||
Trick foe into making a bad deal. | |||||||||||||||||
43 | Snatch | -- | -- | 10 | -- | ||||||||||||
The user steals the effects of any healing or status-changing move the foe attempts to use. | |||||||||||||||||
47 | Hi Jump Kick | 130 | 90% | 10 | -- | ||||||||||||
The foe is attacked with a knee kick from a jump. If it misses, the user is hurt instead. | |||||||||||||||||
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