Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Observation |
HM Moves |
TM Moves |
Move Tutors |
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PF Staff |
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Previous: Purugly |
National Dex |
Next: Arcadove |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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Illusion Pokémon |
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Imperial: | 42.0lbs | Metric: | 19.1kg |
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Boosts Sp. Atk if there is a status problem. |
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Red |
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Diamond |
Hidden with illusions, it observes people and pokemon, but sight is the only sense it truly fools. |
Pearl |
If someone kinds sees through its illusions, he or she may get treated to a dazzling light show. |
Ruby |
Sapphire |
Miravistel is very curious, and often spends time observing pokemon, people and places, hiding itself with elaborate illusions. The illusions look perfect, but can't completely recreate sound and touch. |
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Area Unknown. |
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Lighthouse |
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Male: | 50% | Female: | 50% |
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No Eggs
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30720 Steps Steps |
120 |
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Takes 0x damage from |
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Takes ¼x damage from |
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Takes ½x damage from |
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Takes 2x damage from |
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Takes 4x damage from |
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90 |
3 |
| Quick Claw: 50% | | Prism: 5% | |
Medium Fast 1,000,000 Points |
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95 |
80 |
110 |
135 |
90 |
120 |
630 |
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2 |
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1 |
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-- |
Aurora Flash |
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30 |
90% |
15 |
-- |
Flashing colors. May hypnotize foe. |
-- |
Dancinglight |
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-- |
90% |
20 |
-- |
Small lights dance in foe's face. |
11 |
Hide |
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-- |
-- |
15 |
-- |
Become invisible to dodge attacks. |
17 |
Stun Burst |
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40 |
90% |
25 |
-- |
A bright burst of light. May stun. |
22 |
Stealth |
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-- |
-- |
15 |
30% |
The user hides to raise its evasion. It may also leave the target confused. |
29 |
Wing Attack |
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60 |
100% |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
36 |
Radiant Beam |
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65 |
100% |
20 |
-- |
A strong laser. May blind foe. |
41 |
Illusion |
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-- |
100% |
5 |
-- |
Creates copies of
user to fool foe. |
49 |
Thermal |
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50 |
90% |
10 |
-- |
A gust of hot air offers a powerup. |
55 |
Substitute |
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-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
62 |
Rainbow |
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100 |
70% |
5 |
-- |
Fire beams of various powers. |
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| Bite |
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60 |
100% |
25 |
30% |
The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Confuse Ray |
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-- |
100% |
10 |
-- |
The foe is exposed to a sinister ray that triggers confusion. |
| Hover |
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65 |
100% |
15 |
-- |
The user flies upwards and sends a blast of air down at the target. The user needs to rest the next turn. |
| Hypnosis |
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-- |
60% |
20 |
100% |
The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Mirror Move |
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-- |
-- |
20 |
-- |
The user counters the foe by mimicking the move last used by the foe. |
| Silver Teeth |
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80 |
100% |
15 |
20% |
The user chomps on the target with shiny metal fangs. It may also lower the target's Defense stat. |
| Solais |
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-- |
-- |
0 |
-- |
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| Strafe Dive |
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15 |
85% |
15 |
-- |
The user soars to dive bomb the foe for five turns, doubling in power for each consecutive hit. |
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HM01 |
Cut |
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50 |
-- |
30 |
-- |
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
HM02 |
Fly |
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90 |
-- |
15 |
-- |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
HM06 |
Dive |
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80 |
-- |
10 |
-- |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
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TM05 |
Roar |
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-- |
100% |
20 |
-- |
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
TM06 |
Toxic |
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-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM08 |
Bulk Up |
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-- |
-- |
20 |
-- |
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
TM10 |
Hidden Power |
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-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM11 |
Sunny Day |
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-- |
-- |
5 |
-- |
The user intensifies the sun for five turns, powering up Fire-type moves. |
TM15 |
Hyper Beam |
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150 |
90% |
5 |
-- |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM16 |
Light Screen |
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-- |
-- |
30 |
-- |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
TM20 |
Safeguard |
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-- |
-- |
25 |
-- |
The user creates a protective field that prevents status problems for five turns. |
TM21 |
Frustration |
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-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM22 |
SolarBeam |
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120 |
100% |
10 |
-- |
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
TM23 |
Iron Tail |
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100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM24 |
Thunderbolt |
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95 |
100% |
15 |
10% |
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. |
TM27 |
Return |
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-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
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-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM33 |
Reflect |
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-- |
-- |
20 |
-- |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
TM34 |
Shock Wave |
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60 |
-- |
20 |
-- |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM35 |
Flamethrower |
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95 |
100% |
15 |
10% |
The foe is scorched with an intense blast of fire. The target may also be left with a burn. |
TM40 |
Aerial Ace |
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60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM43 |
Secret Power |
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70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
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-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
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-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
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40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM47 |
Steel Wing |
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70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
TM49 |
Snatch |
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-- |
-- |
10 |
-- |
The user steals the effects of any healing or status-changing move the foe attempts to use. |
TM51 |
Roost |
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-- |
-- |
10 |
-- |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
TM56 |
Fling |
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-- |
100% |
10 |
-- |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM58 |
Endure |
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-- |
-- |
10 |
-- |
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. |
TM61 |
Will-O-Wisp |
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-- |
75% |
15 |
100% |
The user shoots a sinister, bluish white flame at the foe to inflict a burn. |
TM70 |
Flash |
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-- |
100% |
20 |
-- |
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. |
TM78 |
Captivate |
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-- |
100% |
20 |
-- |
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
TM82 |
Sleep Talk |
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-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM87 |
Swagger |
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-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM89 |
U-Turn |
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70 |
100% |
20 |
-- |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
TM90 |
Substitute |
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-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
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MT03 |
Drill Run |
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80 |
95% |
10 |
-- |
The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. |
MT04 |
Bounce |
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85 |
85% |
5 |
30% |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
MT05 |
Signal Beam |
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75 |
100% |
15 |
10% |
The user attacks with a sinister beam of light. It may also confuse the target. |
MT06 |
Iron Head |
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80 |
100% |
15 |
30% |
The foe slams the target with its steel-hard head. It may also make the target flinch. |
MT10 |
Dual Chop |
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40 |
90% |
15 |
-- |
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
MT12 |
Gunk Shot |
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120 |
70% |
5 |
30% |
The user shoots filthy garbage at the target to attack. It may also poison the target. |
MT14 |
Fire Punch |
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75 |
100% |
15 |
10% |
The target is punched with a fiery fist. It may also leave the target with a burn. |
MT15 |
Ice Punch |
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75 |
100% |
15 |
10% |
The foe is punched with an icy fist. It may leave the target frozen. |
MT21 |
Hyper Voice |
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90 |
100% |
10 |
-- |
The user lets loose a horribly echoing shout with the power to inflict damage. |
MT22 |
Electroweb |
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55 |
95% |
15 |
100% |
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. |
MT23 |
Icy Wind |
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55 |
95% |
15 |
100% |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
MT27 |
Zen Headbutt |
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80 |
90% |
15 |
20% |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
MT28 |
Foul Play |
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95 |
100% |
15 |
-- |
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
MT29 |
Superpower |
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120 |
100% |
5 |
-- |
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. |
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