#RB002: Ivysaur: SuperDex Entry
Suggested by: Nintendo
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Regional Dex Kanto |
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Previous: Bulbasaur |
National Dex | Next: Venusaur | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Footprint
Icon
Front
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Cry
Overworld
Back
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Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Seed Pokémon |
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Ability | |||||||||||||||||
Overgrow | Powers up Grass-type moves in a pinch. | ||||||||||||||||
Hidden: Chlorophyll | Boosts the Pokémon's Speed in sunshine. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Green | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Black | White | When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom. | |||||||||||||||
Diamond | Pearl | When the bud on its back starts swelling, a sweet aroma wafts to indicate the flower's coming bloom. | |||||||||||||||
Ruby | Sapphire | There is a bud on this Pokémon's back. To support its weight, Ivysaur's legs and trunk grow thick and strong. If it starts spending more time lying in the sunlight, it's a sign that the bud will bloom into a large flower soon. | |||||||||||||||
Gold | Exposure to sunlight adds to its strength. Sunlight also makes the bud on its back grow larger. | ||||||||||||||||
Silver | If the bud on its back starts to smell sweet, it is evidence that the large flower will soon bloom. | ||||||||||||||||
Red | Blue | When the bulb on its back grows large, it appears to lose the ability to stand on its hind legs. | |||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | »»» | Stage 2 | |||||||||||||
lv.16 |
lv.32 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Area Unknown. | |||||||||||||||||
Friend Area | |||||||||||||||||
Plains: | Beau Plains | ||||||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Monster Plant |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
70 | 45 |
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Medium Slow 1,059,860 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
60 | 62 | 63 | 80 | 80 | 60 | ||||||||||||
Total: | 405 | ||||||||||||||||
Effort Points | 1 | 1 | |||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Tackle | 50 | 100% | 35 | -- | ||||||||||||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||||||||||
-- | Growl | -- | 100% | 40 | -- | ||||||||||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
-- | Leech Seed | -- | 90% | 10 | -- | ||||||||||||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||||||||||
03 | Growl | -- | 100% | 40 | -- | ||||||||||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
07 | Leech Seed | -- | 90% | 10 | -- | ||||||||||||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||||||||||
09 | Vine Whip | 35 | 100% | 15 | -- | ||||||||||||
The target is struck with slender, whiplike vines to inflict damage. | |||||||||||||||||
13 | PoisonPowder | -- | 75% | 35 | -- | ||||||||||||
A cloud of poisonous dust is scattered on the foe. It may poison the target. | |||||||||||||||||
13 | Sleep Powder | -- | 75% | 15 | 100% | ||||||||||||
The user scatters a big cloud of sleep-inducing dust around the target. | |||||||||||||||||
15 | Take Down | 90 | 85% | 20 | -- | ||||||||||||
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. | |||||||||||||||||
20 | Razor Leaf | 55 | 95% | 25 | -- | ||||||||||||
Sharp-edged leaves are launched to slash at the opposing team. It has a raised critical hit rate. | |||||||||||||||||
23 | Sweet Scent | -- | -- | 20 | -- | ||||||||||||
A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc. | |||||||||||||||||
28 | Growth | -- | -- | 40 | -- | ||||||||||||
The user's body is forced to grow all at once. It raises the Sp. Atk stat. | |||||||||||||||||
31 | Double-Edge | 120 | 100% | 15 | -- | ||||||||||||
A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. | |||||||||||||||||
36 | Worry Seed | -- | 100% | 10 | -- | ||||||||||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||||||||||||
39 | Synthesis | -- | -- | 5 | -- | ||||||||||||
The user restores its own HP with bright sunshine. The amount of HP regained varies with the weather and time of day. | |||||||||||||||||
44 | Seed Bomb | 80 | 100% | 15 | -- | ||||||||||||
The user slams a barrage of hard-shelled seeds on the target from above. | |||||||||||||||||
47 | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
Egg Moves | |||||||||||||||||
Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | |||||||||||
Amnesia | -- | -- | 20 | -- | |||||||||||||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||||||||||
Charm | -- | 100% | 20 | -- | |||||||||||||
The user charmingly stares at the foe, making it less wary. The target's Attack is sharply lowered. | |||||||||||||||||
Curse | -- | -- | 10 | -- | |||||||||||||
A move that works differently for the Ghost type than for all the other types. | |||||||||||||||||
Endure | -- | -- | 10 | -- | |||||||||||||
The user endures any attack, leaving 1 HP. Its chance of failing rises if it is used in succession. | |||||||||||||||||
Giga Drain | 75 | 100% | 10 | -- | |||||||||||||
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
Grasswhistle | -- | 55% | 15 | 100% | |||||||||||||
The user plays a pleasant melody that lulls the target into a deep sleep. | |||||||||||||||||
Ingrain | -- | -- | 20 | -- | |||||||||||||
The user lays roots that restore HP on every turn. Because it is rooted, it can't switch out. | |||||||||||||||||
Leaf Storm | 140 | 90% | 5 | -- | |||||||||||||
A storm of sharp leaves is whipped up. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||||||||||
Magical Leaf | 60 | -- | 20 | -- | |||||||||||||
The user scatters curious leaves that chase the foe. This attack will not miss. | |||||||||||||||||
Nature Power | -- | -- | 20 | -- | |||||||||||||
An attack that makes use of nature's power. Its effects vary depending on the user's environment. | |||||||||||||||||
Petal Dance | 120 | 100% | 10 | -- | |||||||||||||
The user attacks by scattering petals for two to three turns. The user then becomes confused. | |||||||||||||||||
Power Whip | 120 | 85% | 10 | -- | |||||||||||||
The user violently whirls its vines or tentacles to harshly lash the target. | |||||||||||||||||
Skull Bash | 100 | 100% | 15 | 100% | |||||||||||||
The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. | |||||||||||||||||
Sludge | 65 | 100% | 20 | 30% | |||||||||||||
Unsanitary sludge is hurled at the target. It may also poison the target. | |||||||||||||||||
Hidden Machine Moves | |||||||||||||||||
Pokengine Generation V Generation IV Generation III Generation II Generation I | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
HM01 | Cut | 50 | -- | 30 | -- | ||||||||||||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||||||||||
HM04 | Strength | 80 | -- | 15 | -- | ||||||||||||
The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
HM05 | GuidingLight | -- | -- | 5 | -- | ||||||||||||
The user's attacks are doubled in accuracy next turn. It also guides the user through darkness. | |||||||||||||||||
HM09 | Magic Bean | 90 | -- | 10 | -- | ||||||||||||
A seed is planted on the first turn, a vine hits on the second turn. It is also used to climb into the sky. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation V Generation IV Generation III Generation II Generation I | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 | Toxic | -- | 90% | 10 | -- | ||||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM09 | Venoshock | 65 | 100% | 10 | -- | ||||||||||||
The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. | |||||||||||||||||
TM10 | Hidden Power | -- | 100% | 15 | -- | ||||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM11 | Sunny Day | -- | -- | 5 | -- | ||||||||||||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||||||||||
TM16 | Light Screen | -- | -- | 30 | -- | ||||||||||||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM20 | Safeguard | -- | -- | 25 | -- | ||||||||||||
The user creates a protective field that prevents status problems for five turns. | |||||||||||||||||
TM21 | Frustration | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM22 | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
TM27 | Return | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM36 | Sludge Bomb | 90 | 100% | 10 | 30% | ||||||||||||
Explosive sludge is hurled at the target. It may also poison the target. | |||||||||||||||||
TM42 | Facade | 70 | 100% | 20 | -- | ||||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 | Attract | -- | 100% | 15 | -- | ||||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM48 | Round | 60 | 100% | 15 | -- | ||||||||||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM49 | Echoed Voice | 40 | 100% | 15 | -- | ||||||||||||
The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. | |||||||||||||||||
TM53 | Energy Ball | 80 | 100% | 10 | -- | ||||||||||||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||||||||||
TM70 | Flash | -- | 100% | 20 | -- | ||||||||||||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||||||||||
TM75 | Swords Dance | -- | -- | 30 | -- | ||||||||||||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM86 | Grass Knot | -- | 100% | 20 | -- | ||||||||||||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||||||||||
TM87 | Swagger | -- | 90% | 15 | -- | ||||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
TM94 | Rock Smash | 40 | 100% | 15 | 50% | ||||||||||||
The user slugs the foe with a shattering punch. It can also smash cracked boulders. | |||||||||||||||||
Move Tutor Moves | |||||||||||||||||
Generation V Generation IV Generation III | |||||||||||||||||
Tutor# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
MT09 | Seed Bomb | 80 | 100% | 15 | -- | ||||||||||||
The user slams a barrage of hard-shelled seeds on the target from above. | |||||||||||||||||
MT33 | Bind | 15 | 85% | 20 | -- | ||||||||||||
A long body or tentacles are used to bind and squeeze the foe for two to five turns. | |||||||||||||||||
MT34 | Snore | 40 | 100% | 15 | -- | ||||||||||||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | |||||||||||||||||
MT36 | Knock Off | 20 | 100% | 20 | -- | ||||||||||||
The user slaps down the foe's held item, preventing the item from being used during the battle. | |||||||||||||||||
MT37 | Synthesis | -- | -- | 5 | -- | ||||||||||||
The user restores its own HP with bright sunshine. The amount of HP regained varies with the weather and time of day. | |||||||||||||||||
MT42 | Giga Drain | 75 | 100% | 10 | -- | ||||||||||||
The strongest nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||||||||||
MT46 | Worry Seed | -- | 100% | 10 | -- | ||||||||||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||||||||||||
MT58 | Sleep Talk | -- | -- | 10 | -- | ||||||||||||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||||||||||
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