#PF155: Fizug: SuperDex Entry
Suggested by: Phineus
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Kalamaari |
Regional Dex Bombur |
Next: Zeustro | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Front
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Bombur Generation (PF2) | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Slime Pokémon |
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Ability | |||||||||||||||||
Adaptability | Powers up moves of the same type. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Pokédex Flavor | |||||||||||||||||
Gold | Silver | Too slow to escape from any predator, it relies on a layer of electrically charged slime to protect itself. | |||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | |||||||||||||||
Lv.38 |
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Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Route B | Uncommon | Evening, Night | All | All | Lv. 10 | ||||||||||||
Route C | Uncommon | Evening, Night | All | All | Lv. 10 | ||||||||||||
Route F | Uncommon | Evening, Night | All | All | Lv. 18 | ||||||||||||
Route G | Uncommon | Evening, Night | All | All | Lv. 18 | ||||||||||||
Route I | Uncommon | Evening, Night | All | All | Lv. 23 | ||||||||||||
Route J | Uncommon | Evening, Night | All | All | Lv. 25 | ||||||||||||
Route D | Uncommon | Evening, Night | All | All | Lv. 14 | ||||||||||||
Route E | Uncommon | Evening, Night | All | All | Lv. 18 | ||||||||||||
Route H | Uncommon | Evening, Night | All | All | Lv. 23 | ||||||||||||
Route K | Uncommon | Evening, Night | All | All | Lv. 25 | ||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Insectoid |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Spark | 65 | 100% | 20 | 30% | ||||||||||||
The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed. | |||||||||||||||||
-- | Growl | -- | 100% | 40 | -- | ||||||||||||
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. | |||||||||||||||||
11 | Pin Missile | 14 | 85% | 20 | -- | ||||||||||||
Sharp pins are shot at the target in rapid succession. They hit two to five times in a row. | |||||||||||||||||
19 | Thunder Wave | -- | 100% | 20 | 100% | ||||||||||||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||||||||||
25 | Flail | -- | 100% | 15 | -- | ||||||||||||
The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. | |||||||||||||||||
31 | Rest | -- | -- | 10 | -- | ||||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
37 | Rollout | 30 | 90% | 20 | -- | ||||||||||||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | |||||||||||||||||
39 | Protect | -- | -- | 10 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
42 | Acid Armor | -- | -- | 40 | -- | ||||||||||||
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | |||||||||||||||||
49 | Thunder | 120 | 70% | 10 | 30% | ||||||||||||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||||||||||
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