#DS128: Chriplets: SuperDex Entry
Suggested by: Antarctros
Data | Ability | Class | Dex Flavor | Evo Info | Location | Egg | Breeding | ||||||||||
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Type Chart | Training | Stats | Move List | Egg Moves | HM Moves | TM Moves | Move Tutors | ||||||||||
Previous: Tangrove |
Regional Dex Bombur: Delta Species |
Next: Robrest | |||||||||||||||
Previous: Chwins |
National Dex | Next: Aipom | |||||||||||||||
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. | |||||||||||||||||
Imagery | |||||||||||||||||
Footprint
Front
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Concept Art | |||||||||||||||||
Chriplets by Antarctros | |||||||||||||||||
Pokémon Data | |||||||||||||||||
Name | Pokédex Type | Height | Weight | ||||||||||||||
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Triplet Pokémon |
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Ability | |||||||||||||||||
Cherity | Generates Cheri Berries. | ||||||||||||||||
Hidden: Harvest | May create another Berry after one is used. | ||||||||||||||||
Classification | |||||||||||||||||
Type | Color | Body Style | Habitat | ||||||||||||||
Red | |||||||||||||||||
Pokédex Flavor | |||||||||||||||||
Diamond | One of the small bodies is cowardly, the other bold. However, they can't do anything without the largest. | ||||||||||||||||
Pearl | In battle, the three bodies powerfully swing each other around, moving in perfect harmony. | ||||||||||||||||
Evolution Chain | |||||||||||||||||
Basic Stage | »»» | Stage 1 | |||||||||||||||
Location Report | |||||||||||||||||
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Location | Rarity | Time | Season | Weather | Max. Level | ||||||||||||
Route R | Uncommon | Morning | Spring | All | Lv. 48 | ||||||||||||
Friend Area | |||||||||||||||||
Eastern Forest: | Energetic Forest | ||||||||||||||||
Breeding Chain | |||||||||||||||||
Parent | »»» | Egg | »»» | Baby | |||||||||||||
Breeding Details | |||||||||||||||||
Gender Ratio | Egg Group | Steps to Hatch | Egg Cycles | ||||||||||||||
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Plant Fairy |
5355 Steps | 21 | ||||||||||||||
Type Chart | |||||||||||||||||
Takes 0x damage from | |||||||||||||||||
Takes ¼x damage from | |||||||||||||||||
Takes ½x damage from | |||||||||||||||||
Takes 2x damage from | |||||||||||||||||
Takes 4x damage from | |||||||||||||||||
Training Details | |||||||||||||||||
Base Happiness | Capture Rate | Wild Hold Item | Growth Group | ||||||||||||||
70 | 45 |
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Medium Fast 1,000,000 Points |
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Stats | |||||||||||||||||
Base Stats | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | |||||||||||
95 | 125 | 85 | 95 | 55 | 65 | ||||||||||||
Total: | 520 | ||||||||||||||||
Effort Points | 2 | ||||||||||||||||
Move List | |||||||||||||||||
Level | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
-- | Leech Seed | -- | 90% | 10 | -- | ||||||||||||
A seed is planted on the foe. It steals some HP from the foe to heal the user on every turn. | |||||||||||||||||
-- | Low Kick | -- | 100% | 20 | -- | ||||||||||||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | |||||||||||||||||
-- | Rolling Kick | 60 | 85% | 15 | 30% | ||||||||||||
The user cuts a quick spin and lashes out with a sharp kick. | |||||||||||||||||
-- | Worry Seed | -- | 100% | 10 | -- | ||||||||||||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | |||||||||||||||||
-- | Roundhouse | 80 | 100% | 10 | -- | ||||||||||||
The user delivers a high-power spinning kick to everyone around it. | |||||||||||||||||
17 | Triple Kick | 40 | 90% | 10 | -- | ||||||||||||
A consecutive three-kick attack that becomes more powerful with each successive hit. | |||||||||||||||||
27 | Tri Attack | 80 | 100% | 10 | 20% | ||||||||||||
The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target. | |||||||||||||||||
37 | Jump Kick | 100 | 95% | 10 | -- | ||||||||||||
The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. | |||||||||||||||||
47 | SolarBeam | 120 | 100% | 10 | -- | ||||||||||||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||||||||||
Hidden Machine Moves | |||||||||||||||||
Pokengine | |||||||||||||||||
HM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
HM01 | Cut | 50 | -- | 30 | -- | ||||||||||||
The target is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||||||||||
HM04 | Strength | 80 | -- | 15 | -- | ||||||||||||
The user brutally shoves the target at maximum power. This move can also be used to push boulders. | |||||||||||||||||
HM08 | Rock Climb | 90 | -- | 20 | 20% | ||||||||||||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. | |||||||||||||||||
Technical Machine Moves | |||||||||||||||||
Generation V Generation IV | |||||||||||||||||
TM# | Move Name | Type | Category | Power | Accuracy | PP | Effect Rate | ||||||||||
TM06 | Toxic | -- | 90% | 10 | -- | ||||||||||||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||||||||||
TM10 | Hidden Power | -- | 100% | 15 | -- | ||||||||||||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||||||||||
TM17 | Protect | -- | -- | 10 | -- | ||||||||||||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||||||||||
TM21 | Frustration | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||||||||||
TM27 | Return | -- | 100% | 20 | -- | ||||||||||||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||||||||||
TM32 | Double Team | -- | -- | 15 | -- | ||||||||||||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||||||||||
TM42 | Facade | 70 | 100% | 20 | -- | ||||||||||||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||||||||||
TM44 | Rest | -- | -- | 10 | -- | ||||||||||||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||||||||||
TM45 | Attract | -- | 100% | 15 | -- | ||||||||||||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||||||||||
TM48 | Round | 60 | 100% | 15 | -- | ||||||||||||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||||||||||
TM87 | Swagger | -- | 90% | 15 | -- | ||||||||||||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||||||||||
TM90 | Substitute | -- | -- | 10 | -- | ||||||||||||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||||||||||
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