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#DS140: Cerberage: SuperDex Entry

Suggested by: Poryhedron

Data Ability Class Dex Flavor Evo Info Location Egg Breeding
Type Chart Training Stats Move List Egg Moves HM Moves TM Moves Move Tutors
Regional Dex
Bombur: Delta Species
National Dex
Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere.
Imagery
Footprint
Front
Regular      Shiny
Concept Art
Cerberage by Cacapulse
Pokémon Data
Name Pokédex Type Height Weight
#DS140 Cerberage
Infernal Pokémon
Imperial:6'08"
Metric:1.82m
Imperial:117.0lbs
Metric:53.1kg
Ability
Intimidate Lowers the foe's Attack stat.
Flame Body Contact with the Pokémon may burn the attacker.
Classification
Type Color Body Style Habitat
Red
Pokédex Flavor
Diamond It is known to guard areas deep underground, but even those who pass it rarely find anything of value.
Pearl Its three heads breathe different types of flame. No material is fire retardant against all three.
Evolution Chain
Basic Stage »»» Stage 1 »»» Stage 2
Lupup
Lv.30
Akela
Fenfear

Cerberage
Location Report
Unknown.
Location Rarity Time Season Weather Max. Level
Area Unknown.
Friend Area
Caverns: Graveyard
Breeding Chain
Parent »»» Egg »»» Baby
CerberageLupup
Breeding Details
Gender Ratio Egg Group Steps to Hatch Egg Cycles
Male:50%
Female:50%
Terrestrial
Indeterminate
5355 Steps 21
Type Chart
Takes 0x damage from  
Takes ¼x damage from  
Takes ½x damage from  
Takes 2x damage from  
Takes 4x damage from  
Training Details
Base Happiness Capture Rate Wild Hold Item Growth Group
70 0
None
Medium Fast
1,000,000 Points
Move List
Level Move Name Type Category Power Accuracy PP Effect Rate
-- Howl -- -- 40 --
The user howls loudly to raise its spirit, boosting its Attack stat.
-- Fire Fang 65 95% 15 10%
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
03 Howl -- -- 40 --
The user howls loudly to raise its spirit, boosting its Attack stat.
06 Fire Fang 65 95% 15 10%
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned.
10 Odor Sleuth -- -- 40 --
Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
14 Take Down 90 85% 20 --
A reckless, full-body charge attack for slamming into the foe. It also damages the user a little.
17 Fire Spin 35 85% 15 --
The foe becomes trapped within a fierce vortex of fire that rages for two to five turns.
21 Roar -- 100% 20 --
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends.
25 Flame Charge 50 100% 20 100%
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
28 Agility -- -- 30 --
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
30 Sentry -- -- 15 --
One head watches as another fights.
33 Will-O-Wisp -- 75% 15 100%
The user shoots a sinister, bluish white flame at the foe to inflict a burn.
38 Shadow Claw 70 100% 15 --
The user slashes with a sharp claw made from shadows. It has a raised critical hit rate.
42 Fire Blast 120 85% 5 10%
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
47 Moonlight -- -- 5 --
The user restores its own HP by the light of the moon. The amount of HP regained varies with the weather and time of day.
52 Destiny Bond -- -- 5 --
When this move is used, if the user faints, the foe that landed the knockout hit also faints.
56 Inferno 100 50% 5 100%
The user attacks by engulfing the target in an intense fire. It leaves the target with a burn.
61 Infernoblaze -- 30% 5 --
The user envelops itself in a powerful but inaccurate shower of flames that consumes the foe.
Hidden Machine Moves
Pokengine
HM# Move Name Type Category Power Accuracy PP Effect Rate
HM07 Trailblaze -- -- 20 10%
A fiery dash that deals damage equal to the user's Speed. It may burn the foe. It also melts ice paths.
Technical Machine Moves
Generation V
Generation IV
TM# Move Name Type Category Power Accuracy PP Effect Rate
TM06 Toxic -- 90% 10 --
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM10 Hidden Power -- 100% 15 --
A unique attack that varies in type and intensity depending on the Pokémon using it.
TM17 Protect -- -- 10 --
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM21 Frustration -- 100% 20 --
A full-power attack that grows more powerful the less the user likes its Trainer.
TM27 Return -- 100% 20 --
A full-power attack that grows more powerful the more the user likes its Trainer.
TM32 Double Team -- -- 15 --
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM42 Facade 70 100% 20 --
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM44 Rest -- -- 10 --
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45 Attract -- 100% 15 --
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack.
TM48 Round 60 100% 15 --
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
TM87 Swagger -- 90% 15 --
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat.
TM90 Substitute -- -- 10 --
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
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