Data |
Ability |
Class |
Dex Flavor |
Evo Info |
Location |
Egg |
Breeding |
Type Chart |
Training |
Stats |
Move List |
Observation |
HM Moves |
TM Moves |
Move Tutors |
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PF Staff |
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Previous: Pelipper |
National Dex |
Next: Wooper |
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Sprites and artwork of Pokémon Factory pokémon are ©The Pokémon Factory and are not to be used elsewhere. |
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#STAFF
| Antarctros (/æntˈɑrkˌtrɒs/) |
|
Albatross Pokémon |
Imperial: | 3'11" | Metric: | 0.93m |
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Imperial: | 41.8lbs | Metric: | 19kg |
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Prevents the Pokémon from losing accuracy. |
The Pokémon summons a hailstorm in battle. |
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Blue |
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Diamond |
It prefers to fly high up in the atmosphere, where the air is colder. It only descends at the poles. |
Pearl |
Its vision is so sharp that it can see perfectly even in the darkness of the harsh polar winters. |
Ruby |
Sapphire |
ANTARCTROS never descends to the ground; therefore, it doesn't have feet. It eats and sleeps while flying. Loving cold, this POKéMON starts an amazing journey to the North Pole when spring starts at the South Pole. |
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Area Unknown. |
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Ice Floe Beach |
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Male: | 50% | Female: | 50% |
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No Eggs
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5355 Steps |
21 |
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Takes 0x damage from |
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Takes ¼x damage from |
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Takes ½x damage from |
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Takes 2x damage from |
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Takes 4x damage from |
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35 |
5 |
| NeverMeltIce: 100% | |
Medium Fast 1,000,000 Points |
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85 |
110 |
105 |
135 |
105 |
90 |
630 |
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1 |
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2 |
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-- |
Growl |
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-- |
100% |
40 |
-- |
The user growls in an endearing way, making the foe less wary. The target's Attack stat is lowered. |
-- |
Powder Snow |
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40 |
100% |
25 |
10% |
The user attacks with a chilling gust of powdery snow. It may also freeze the target. |
-- |
Water Sport |
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|
-- |
-- |
15 |
-- |
The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
-- |
Wing Attack |
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|
60 |
100% |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
06 |
Supersonic |
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|
-- |
55% |
20 |
-- |
The user generates odd sound waves from its body. It may confuse the target. |
11 |
Wing Attack |
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60 |
100% |
35 |
-- |
The target is struck with large, imposing wings spread wide to inflict damage. |
16 |
Mist |
|
|
-- |
-- |
30 |
-- |
The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
21 |
Icy Wind |
|
|
55 |
95% |
15 |
100% |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
26 |
Pursuit |
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40 |
100% |
20 |
-- |
An attack move that inflicts double damage if used on a foe that is switching out of battle. |
31 |
Protect |
|
|
-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
36 |
Absolutezero |
|
|
-- |
75% |
5 |
-- |
Foe is exposed to the coldest temp. |
41 |
Ice Beam |
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95 |
100% |
10 |
10% |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
46 |
Agility |
|
|
-- |
-- |
30 |
-- |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
51 |
Tailwind |
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-- |
-- |
30 |
-- |
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
56 |
Blizzard |
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120 |
70% |
5 |
10% |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
61 |
Cold Snap |
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-- |
-- |
5 |
-- |
A freezing cold front moves in. |
66 |
Sheer Cold |
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-- |
30% |
5 |
-- |
The foe is attacked with a blast of absolute-zero cold. The foe instantly faints if it hits. |
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| Crystal Cut |
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80 |
95% |
5 |
-- |
A slash with a frozen blade. |
| Curse |
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-- |
-- |
10 |
-- |
A move that works differently for the Ghost type than for all the other types. |
| Drill Peck |
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80 |
100% |
20 |
-- |
A corkscrewing attack with the sharp beak acting as a drill. |
| Glacier |
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150 |
75% |
5 |
-- |
Build a glacier to crash down on foe. |
| Hydro Pump |
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120 |
80% |
5 |
-- |
The target is blasted by a huge volume of water launched under great pressure. |
| Mirror Move |
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|
-- |
-- |
20 |
-- |
The user counters the foe by mimicking the move last used by the foe. |
| Negativewave |
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70 |
95% |
5 |
-- |
Attack with the enemy's weakness. |
| Shadow Ball |
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80 |
100% |
15 |
20% |
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. |
| Sonic Pulse |
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100 |
75% |
5 |
-- |
A concentrated pulse of sound. |
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HM04 |
Strength |
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80 |
-- |
15 |
-- |
The user brutally shoves the target at maximum power. This move can also be used to push boulders. |
HM06 |
Dive |
|
|
80 |
-- |
10 |
-- |
Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |
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TM03 |
Water Pulse |
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60 |
100% |
20 |
20% |
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. |
TM06 |
Toxic |
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-- |
90% |
10 |
-- |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
TM07 |
Hail |
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-- |
-- |
10 |
-- |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. |
TM10 |
Hidden Power |
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-- |
100% |
15 |
-- |
A unique attack that varies in type and intensity depending on the Pokémon using it. |
TM13 |
Ice Beam |
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95 |
100% |
10 |
10% |
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. |
TM14 |
Blizzard |
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120 |
70% |
5 |
10% |
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. |
TM15 |
Hyper Beam |
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150 |
90% |
5 |
-- |
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
TM17 |
Protect |
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-- |
-- |
10 |
-- |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
TM18 |
Rain Dance |
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-- |
-- |
5 |
-- |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
TM20 |
Safeguard |
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-- |
-- |
25 |
-- |
The user creates a protective field that prevents status problems for five turns. |
TM21 |
Frustration |
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-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the less the user likes its Trainer. |
TM23 |
Iron Tail |
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100 |
75% |
15 |
30% |
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
TM27 |
Return |
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-- |
100% |
20 |
-- |
A full-power attack that grows more powerful the more the user likes its Trainer. |
TM32 |
Double Team |
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|
-- |
-- |
15 |
-- |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
TM34 |
Shock Wave |
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|
60 |
-- |
20 |
-- |
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. |
TM40 |
Aerial Ace |
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|
60 |
-- |
20 |
-- |
The user confounds the foe with speed, then slashes. The attack lands without fail. |
TM42 |
Facade |
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|
70 |
100% |
20 |
-- |
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. |
TM43 |
Secret Power |
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70 |
100% |
20 |
30% |
The user attacks with a secret power. Its added effects vary depending on the user's environment. |
TM44 |
Rest |
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|
-- |
-- |
10 |
-- |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
TM45 |
Attract |
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-- |
100% |
15 |
-- |
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. |
TM46 |
Thief |
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40 |
100% |
10 |
-- |
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
TM47 |
Steel Wing |
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70 |
90% |
25 |
10% |
The foe is hit with wings of steel. It may also raise the user's Defense stat. |
TM56 |
Fling |
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-- |
100% |
10 |
-- |
The user flings its held item at the foe to attack. Its power and effects depend on the item. |
TM68 |
Giga Impact |
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|
150 |
90% |
5 |
-- |
The user charges at the foe using every bit of its power. The user must rest on the next turn. |
TM73 |
Thunder Wave |
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-- |
100% |
20 |
100% |
A weak electric charge is launched at the foe. It causes paralysis if it hits. |
TM75 |
Swords Dance |
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|
-- |
-- |
30 |
-- |
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
TM82 |
Sleep Talk |
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|
-- |
-- |
10 |
-- |
While it is asleep, the user randomly uses one of the moves it knows. |
TM83 |
Natural Gift |
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|
-- |
100% |
15 |
-- |
The user draws power to attack by using its held Berry. The Berry determines its type and power. |
TM87 |
Swagger |
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|
-- |
90% |
15 |
-- |
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. |
TM90 |
Substitute |
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-- |
-- |
10 |
-- |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
|
MT03 |
Drill Run |
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|
80 |
95% |
10 |
-- |
The user crashes into its target while rotating its body like a drill. It has a raised critical hit rate. |
MT04 |
Bounce |
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85 |
85% |
5 |
30% |
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
MT05 |
Signal Beam |
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|
75 |
100% |
15 |
10% |
The user attacks with a sinister beam of light. It may also confuse the target. |
MT10 |
Dual Chop |
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40 |
90% |
15 |
-- |
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
MT13 |
ThunderPunch |
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75 |
100% |
15 |
10% |
The foe is punched with an electrified fist. It may leave the target with paralysis. |
MT15 |
Ice Punch |
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75 |
100% |
15 |
10% |
The foe is punched with an icy fist. It may leave the target frozen. |
MT20 |
Block |
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|
-- |
-- |
5 |
-- |
The user blocks the foe's way with arms spread wide to prevent escape. |
MT21 |
Hyper Voice |
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90 |
100% |
10 |
-- |
The user lets loose a horribly echoing shout with the power to inflict damage. |
MT23 |
Icy Wind |
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55 |
95% |
15 |
100% |
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. |
MT25 |
Aqua Tail |
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90 |
90% |
10 |
-- |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
MT26 |
Earth Power |
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90 |
100% |
10 |
10% |
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
MT27 |
Zen Headbutt |
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80 |
90% |
15 |
20% |
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. |
MT28 |
Foul Play |
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|
95 |
100% |
15 |
-- |
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage. |
MT33 |
Bind |
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15 |
85% |
20 |
-- |
A long body or tentacles are used to bind and squeeze the foe for two to five turns. |
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