Nintendo Move: Spider Web
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Spider Web | ||
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Type -type | Category | Origin |
The user ensnares the target with a thin, gooey silk so it can't flee from battle. | ||
Power0 | Accuracy0 | PP10 |
Priority0 | TargetSingle Pokémon except user | Signature moveNo |
Contact: No Blocked by Protect: Yes Blocked by Magic Coat: Yes Stolen by Snatch: No Used by Mirror Move: Yes Boosted by King's Rock: No Sound-based: No |
If this move is successful, it prevents the target from fleeing (if wild) or switching out (if a trainer battle). This effect ends if the user faints or switches out, even via Baton Pass, or if the affected target faints. The trapped target can still be switched out/made to flee if struck by a phazing move such as Roar or Dragon Tail , and can themselves flee if they are holding a Smoke Ball or have the Run_Away Ability (wild battle only), and switch out if they are holding a Shed Shell, Eject Button, or use the moves U-Turn, Volt Switch or Baton Pass (note that the trapped effect is not transferred by Baton Pass anymore).
In a triple battle, this move may target anyone facing or adjacent to the user. |
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