Next Up:
#DS161 Noctulus
at 72%
Nearly There:
#DS165 Katanaroot
at 72%

PF Move: Mega Missile


Back to list
Mega Missile
Type -type Category Origin PF
The user preps a giant missile to launch on the next turn. The explosion also damages Pokémon next to the target.
Power100 Accuracy080 PP05
Priority0 TargetSingle Pokémon except user Signature moveNo
Contact: No
Blocked by Protect: No
Blocked by Magic Coat: No
Stolen by Snatch: No
Used by Mirror Move: No
Boosted by King's Rock: No
Sound-based: No
After charging for a turn, Mega Missile inflicts damage on the target, and all Pokémon adjacent to the target of the move in double and triple battles will lose HP in typeless damage equal to 1/16th of the damage dealt to the target. Mega Missile's effect therefore will not trigger Color Change or any other ability that would trigger when a Pokémon is hit with a Steel-type attack.
Since the extra damage is effect damage, it is prevented by the ability Magic Guard, but cannot be blocked by Protect or Wide Guard or resisted using Endure. It also bypasses Wonder Guard. This damage is not associated with the attacking Pokémon and therefore will not trigger moves such as Destiny Bond or be affected by abilities such as Telepathy or Mold Breaker.
In a triple battle, this move may target anyone facing or adjacent to the user.


Pokémon that learn Mega Missile by level-up: