PF Move: Chaos
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Chaos | ||
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Type -type | Category | Origin |
The user summons an extradimensional force that causes all combatants to use random moves at random targets for 5 turns. | ||
Power0 | Accuracy0 | PP05 |
Priority-7 | TargetAll active Pokémon | Signature moveNo |
Contact: No Blocked by Protect: No Blocked by Magic Coat: No Stolen by Snatch: No Used by Mirror Move: No Boosted by King's Rock: No Sound-based: No |
This move induces a condition that causes all Pokémon on the field to use a random move against a random target, within the targeting capacity of the move selected (e.g., a Pokémon cannot use a self-targeting move on a different Pokémon). The distance ruling in triple battles still applies. A Pokémon will be able to use a move it knows that has been disabled if it is called up by this move's effect.
Chaos will never induce the usage of itself or any of the following moves: Assist Bestow Chatter, Copycat, Covet Destiny Bond, Doodle Fling, Follow Me Me First, Metronome, Mimic, Mirror Move Nature Power Rage Powder Sketch, Sleep Talk, Snatch, Snore, Struggle, Switcheroo Thief, Transform, Trick This move also cannot be used by Copycat/Me First/Mirror Move, copied by Doodle/Mimic/Sketch, or called up via Assist/Metronome/Sleep Talk. The effects of this move last for six turns, including turn of use. However, the effects will end prematurely if the user Faints, is switched out, or if this move is somehow used again (by any Pokémon in battle). This move has a priority value of -7, and thus will always go after other moves used in the same turn, unless another Pokémon uses a move with equal priority, in which case move order is again determined by Speed. |
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